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Game Design – ZHdK

Bitte aktualisieren Sie Ihren Browser zur korrekten Anzeige dieser Webseite. Serious and Applied Games. Kein Kino. Possible Futures. Gast: Christian Frei. Kein Kino. Possible Futures. The Robotic Touch How Robots Change Architecture. Guest: Fabio Gramazio. Kein Kino. Less is More: The Making-Of Kids. Punkt Ausstellung 18. Semesterausstellung von Studierenden des Bachelor Design. Save the date. Conference Interactive Experiences: Visual Aesthetics and the Way We Play. ZHdK Games an der Zurich Game Show.

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Game Design – ZHdK | gamedesign.zhdk.ch Reviews
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Bitte aktualisieren Sie Ihren Browser zur korrekten Anzeige dieser Webseite. Serious and Applied Games. Kein Kino. Possible Futures. Gast: Christian Frei. Kein Kino. Possible Futures. The Robotic Touch How Robots Change Architecture. Guest: Fabio Gramazio. Kein Kino. Less is More: The Making-Of Kids. Punkt Ausstellung 18. Semesterausstellung von Studierenden des Bachelor Design. Save the date. Conference Interactive Experiences: Visual Aesthetics and the Way We Play. ZHdK Games an der Zurich Game Show.
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Game Design – ZHdK | gamedesign.zhdk.ch Reviews

https://gamedesign.zhdk.ch

Bitte aktualisieren Sie Ihren Browser zur korrekten Anzeige dieser Webseite. Serious and Applied Games. Kein Kino. Possible Futures. Gast: Christian Frei. Kein Kino. Possible Futures. The Robotic Touch How Robots Change Architecture. Guest: Fabio Gramazio. Kein Kino. Less is More: The Making-Of Kids. Punkt Ausstellung 18. Semesterausstellung von Studierenden des Bachelor Design. Save the date. Conference Interactive Experiences: Visual Aesthetics and the Way We Play. ZHdK Games an der Zurich Game Show.

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rotc.ch rotc.ch

ugh | Revenge of the Cavemen Dev Blog

http://www.rotc.ch/tag/ugh

RotC on the rocks. February 2, 2016. You might already have guessed it since there hasn’t been any updates lately, but Revenge of the Cavemen. Is currently on hold (on ice). Nevertheless we’re still making games. We’re working on different projects right now, which will be our BA final-projects for graduation in game-design at Zurich University of the Arts. Take a look at our newly set-up dev-blogs. If you want to know more about it. Altar Game – http:/ altargame.tumblr.com/. Epic Trailer is online!

rotc.ch rotc.ch

bobo | Revenge of the Cavemen Dev Blog

http://www.rotc.ch/tag/bobo

RotC on the rocks. February 2, 2016. You might already have guessed it since there hasn’t been any updates lately, but Revenge of the Cavemen. Is currently on hold (on ice). Nevertheless we’re still making games. We’re working on different projects right now, which will be our BA final-projects for graduation in game-design at Zurich University of the Arts. Take a look at our newly set-up dev-blogs. If you want to know more about it. Altar Game – http:/ altargame.tumblr.com/. October 6, 2015.

playfuloasis.com playfuloasis.com

Blog | Playful Oasis

http://playfuloasis.com/blog

June 27, 2015. Shape of the World, final week on Kickstarter. Welcome dear visitor of the oasis! Would you like to take a walk in a beautiful world that grows around you? 8220;Shape of the World. Is an exploration game. Where a rich and colorful world grows around you. Your presence is the driving force behind the procedurally populated environment. As you establish permanent monuments to mark your journey. Shape of the World. Builds on the ideas of experiential games like Journey. March 17, 2015. In God...

gameculture.ch gameculture.ch

GameCulture.ch | Main Partner – ZHdk

http://www.gameculture.ch/zhdk

Posted by zhdk gamedesign July 28, 2010. Game Design at Zurich University of the Arts (ZHDK) is a comprehensive course of study leading to a Bachelor’s or Master’s degree. The focus is on gaining an in-depth understanding of the many topics connected with digital game worlds, their influence and potential. The Game Design course supports and welcomes the GameCulture programme. After all, games are a particularly powerful medium with huge critical-constructive potential. This is of great importanc...ETH (...

bettinawegenast.ch bettinawegenast.ch

Service

http://www.bettinawegenast.ch/index.php/service

Kleine Linksammlung zum Thema "Games":. Site mit vielen Infos und links:. Im weiteren und engeren Sinn medienpädagogische Projekte and Infos:. Http:/ www.imedias.ch/. Http:/ www.kindersoftwarepreis.de/. Http:/ gamedesign.zhdk.ch/. ZKM Karlsruhe: ZKM Gameplay. Http:/ www.amaze-festival.de/. Http:/ www.aec.at/festival/de/. Http:/ www.deutsche-gamestage.de/. Http:/ www.gamescom.de. 20 Minuten, Digital. Http:/ www.saratannen.ch/.

hearmeinteract.wordpress.com hearmeinteract.wordpress.com

Mathieu Pavageau, Sound Programmer at Ubisoft Paris | Hear Me Interact!

https://hearmeinteract.wordpress.com/2010/10/05/mathieu-pavageau-sound-programmer-at-ubisoft-paris

Sound, design, interaction. Of self-censorship and design attitude. Is bureau-crazy going to kill the last hope… →. Mathieu Pavageau, Sound Programmer at Ubisoft Paris. October 5, 2010. It was also interesting to hear, that the last significant innovations in terms of interactive sound (music) were made in the late 90s, namely Microsoft’s now long forgotten DirectMusic. 8221;) are dominating the line of thought in the game industry. This entry was posted in STSM IRCAM. October 30, 2010 at 11:44 am. Befor...

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Daniel Hug | Hear Me Interact!

https://hearmeinteract.wordpress.com/author/hearmeinteract

Sound, design, interaction. Author Archives: Daniel Hug. POKEY Chiptune Player, the new iPod killer? October 2, 2012. When preparing a course in procedural game sound design I did run across an interview with Frank Serafine about his work on Tron. I should add here that we chose “digital worlds” as topic for this year's edition of the … Continue reading →. The Sound of North. February 11, 2012. To Wrooom or to Shhh – That is the Question. July 26, 2011. February 10, 2011. Reviewing a paper recently, and ...

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February | 2011 | Hear Me Interact!

https://hearmeinteract.wordpress.com/2011/02

Sound, design, interaction. Monthly Archives: February 2011. February 10, 2011. Reviewing a paper recently, and a discussion with a colleague about Sonic Interaction Design, made me reflect about the use of the attribute “natural” in context with sound. Somehow, common-sense tells us that there may be a “natural” way how … Continue reading →. POKEY Chiptune Player, the new iPod killer? The Sound of North. To Wrooom or to Shhh – That is the Question. Is bureau-crazy going to kill the last hope….

hearmeinteract.wordpress.com hearmeinteract.wordpress.com

November | 2010 | Hear Me Interact!

https://hearmeinteract.wordpress.com/2010/11

Sound, design, interaction. Monthly Archives: November 2010. Is bureau-crazy going to kill the last hope…. November 1, 2010. 8230; of a paradigm shift in product sound design? Recent news about noise abatement legislation, regulations for electric car sounds and taxes on noise (german) are worrying me. Why? Because I am firmly convinced that if the sonic side of … Continue reading →. POKEY Chiptune Player, the new iPod killer? The Sound of North. To Wrooom or to Shhh – That is the Question.

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Skip to main content. You are not a member of this wiki. Join now. Angry Birds - Review. Buck Buck Game Design. Fruit Ninja - Review. Madden 10 - Review. Plants vs Zombies - Review. Rotate and Roll - Review. The Awesome Game Design. THE JOJ Game Design. Wii Sports Resort - Review. Alexis and Ashley Game Design Page. Angry Birds - Review 2. Click on the edit button above to put your own content on this page. To invite new members, click on Manage Wiki. And Look and Feel. Help on how to format text.

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game Making & Design | Just another WordPress.com weblog

Game Making and Design. April 7, 2006} First person shooter. 1 Provide an outline what the video is about. 2 What would you have done if you were the parents? If I was the parents I would let them do their homework first and check that they have done it. And then maybe after let them play for a few hours. 3 Is it an concern that this might happen to either you or someone you know (video game addiction)? 4 In your opinion are video games addictive in a dangerous way? April 1, 2006} fly2dasky. Attention al...

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Game Design – ZHdK

Bitte aktualisieren Sie Ihren Browser zur korrekten Anzeige dieser Webseite. Serious and Applied Games. Kein Kino. Possible Futures. Gast: Christian Frei. Kein Kino. Possible Futures. The Robotic Touch How Robots Change Architecture. Guest: Fabio Gramazio. Kein Kino. Less is More: The Making-Of Kids. Punkt Ausstellung 18. Semesterausstellung von Studierenden des Bachelor Design. Save the date. Conference Interactive Experiences: Visual Aesthetics and the Way We Play. ZHdK Games an der Zurich Game Show.

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Skip to main content. Create interactive lessons using any digital content including wikis with our free sister product TES Teach. Get it on the web. Some groups are doing some good game development and asking questions about programming but most groups have not kept their wikis up to date in the first two weeks of second term - although lacey jane, pokehimon and gangstamax have kept up to date entries in week 2. Here are the expectations:. Problems and solutions,. 7) provide regular downloads of your ga...

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Game Design Period 1B

Game Design Period 1B. Friday, November 22, 2013. Gavin and Will K. Tuesday, November 12, 2013. Burke Preston and Buckles Wolf. Wednesday, October 30, 2013. Garcia Carlos AND Peters Derrick. Pooler justyn AND Chang Yu-Chuan. Shirazi Austin AND Hanford Jorden. Kenline trentin AND Vargas john. Donbrosky Devin AND Corio Zack. Subscribe to: Posts (Atom). Gavin and Will K. Burke Preston and Buckles Wolf. Tualatin High School Engineering and Computer Science Teacher. View my complete profile.

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Game Design Period 2A

Game Design Period 2A. Tuesday, October 29, 2013. Roberts Jacob AND Dowd Justin. Mott Devin AND Wiser Jeffrey. Hustead Joshua AND Fadling Luke. Corneliusen Kaden AND Sera Jackson. Thompson Damion AND Sherman Griffin. Al-Ansari Ahmed AND Feuerherdt Maggie. Leopoldo Heather AND Chambers Taylor. Subscribe to: Posts (Atom). Roberts Jacob AND Dowd Justin. Mott Devin AND Wiser Jeffrey. Hustead Joshua AND Fadling Luke. Corneliusen Kaden AND Sera Jackson. Thompson Damion AND Sherman Griffin.

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Game Design Period 2B

Game Design Period 2B. Wednesday, November 20, 2013. Monday, November 18, 2013. Gannon Dawson and Buelna Zack. Wednesday, October 30, 2013. Mller Patrick AND Flores Michael. Trevino Matthew AND Osler Toby. Kniskern Scott AND Fishback Tyler. Chedygov Andrey AND Corse Andrew. Limones Sabian AND Santos Isaac. Subscribe to: Posts (Atom). Gannon Dawson and Buelna Zack. Tualatin High School Engineering and Computer Science Teacher. View my complete profile. Awesome Inc. template. Powered by Blogger.

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Théorie du Game Design

Théorie du Game Design. Sélection d'articles traitant de la théorie du Game Design. Vendredi 4 décembre 2015. Bonjour à tous. Bien que la théorie du Game Design soit une niche de niche et ne devrait intéresser qu'une minorité, la fréquentation de ce blog me pousse à reprendre du service et vous communiquer de nouveaux articles sur le sujet et en français. Qu'est-ce qui est source de Fun dans le jeu? Prenez par exemple le goût prononcé pour les sucreries. Dans notre société moderne, le désir de sucrer...