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Game Design Scrapbook

The Game Design Scrapbook is a second blog of three game designers from germany. On our first blog, Game Design Reviews blog we describe some games we played and point out various interesting details. Infortunatly, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook.

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Game Design Scrapbook | gamedesignscrapbook.blogspot.com Reviews
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The Game Design Scrapbook is a second blog of three game designers from germany. On our first blog, Game Design Reviews blog we describe some games we played and point out various interesting details. Infortunatly, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook.
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1 greetings visitors
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3 9 comments
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10 free flash fallacy
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greetings visitors,0 comments,9 comments,labels freelancing,iterative design,process,production,prototyping,1 comments,free flash fallacy,8 comments,e3 post mortem,3 comments,labels hardware,street fighter,coma ai,older posts
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Game Design Scrapbook | gamedesignscrapbook.blogspot.com Reviews

https://gamedesignscrapbook.blogspot.com

The Game Design Scrapbook is a second blog of three game designers from germany. On our first blog, Game Design Reviews blog we describe some games we played and point out various interesting details. Infortunatly, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook.

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gamedesignscrapbook.blogspot.com gamedesignscrapbook.blogspot.com
1

Game Design Scrapbook: Coma AI

http://gamedesignscrapbook.blogspot.com/2009/06/coma-ai.html

June 13, 2009. This Blog has moved to. Http:/ www.gamedesignreviews.com/. This particular Page has moved to. If you are a recurring visitor, please update your bookmarks and rss feeds. We apologize for the inconvenience. Gepostet von Krystian Majewski. Hahaha, great find, how well the levels fit! Refreshing from all the (non-explanatory) citations of uncanny valley. June 13, 2009 at 2:33 PM. June 14, 2009 at 2:23 AM. June 14, 2009 at 7:59 AM. Subscribe to: Post Comments (Atom). This Blog has moved to.

2

Game Design Scrapbook: Free Flash Fallacy

http://gamedesignscrapbook.blogspot.com/2009/07/free-flash-fallacy.html

July 7, 2009. This Blog has moved to. Http:/ www.gamedesignreviews.com/. This particular Page has moved to. If you are a recurring visitor, please update your bookmarks and rss feeds. We apologize for the inconvenience. Gepostet von Krystian Majewski. Back up his ideas with actual experience. Best idea Ive heard in a long while. :-). As always, I enjoy your posts,. July 8, 2009 at 12:12 AM. Because in reality, we are on the same side. Im actually working on a bigger Flash game which I would like to u...

3

Game Design Scrapbook: This Blog has moved!

http://gamedesignscrapbook.blogspot.com/2009/08/this-blog-has-moved.html

August 29, 2009. This Blog has moved! We from Game Design Reviews have decided to move our Blog from Blogger to our own, hosted Website. We enjoyed Blogger's service very much but we realized that this project has grown to a size were we wished for more direct control in order to provide you better service. You can reach this very same Blog with all the post here:. Http:/ www.gamedesignreviews.com/scrapbook/. Gepostet von Krystian Majewski. Subscribe to: Post Comments (Atom). This Blog has moved to.

4

Game Design Scrapbook: E3 Post-Mortem

http://gamedesignscrapbook.blogspot.com/2009/06/e3-post-mortem.html

June 21, 2009. This Blog has moved to. Http:/ www.gamedesignreviews.com/. This particular Page has moved to. If you are a recurring visitor, please update your bookmarks and rss feeds. We apologize for the inconvenience. Gepostet von Krystian Majewski. Completely missed the leak and the buzz, and Im not moved by the trailer. The creature gives me the creeps. Lets see how the gameplay turns out, because the art(sy) style is wearing off after 2 games. I want this with the Metroid Prime 3 control. Modern Wa...

5

Game Design Scrapbook: Street Fighter IV pad, disassembled

http://gamedesignscrapbook.blogspot.com/2009/06/street-fighter-iv-pad-disassembled.html

June 13, 2009. Street Fighter IV pad, disassembled. This Blog has moved to. Http:/ www.gamedesignreviews.com/. This particular Page has moved to. If you are a recurring visitor, please update your bookmarks and rss feeds. We apologize for the inconvenience. Gepostet von Yu-Chung Chen. Awesome, does that mean that you quit bitching when I kick your ass? June 14, 2009 at 11:47 AM. Subscribe to: Post Comments (Atom). This Blog has moved to. Http:/ www.gamedesignreviews.com/scrapbook/.

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Bonoboblogs

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Crazy Monkeys on Game Design. April 28, 2009. Http:/ www.bonoboblogs.org/bonoboadmin/bonoboblogs-is-twittering/. Messing around with technology! Bonoboblogs is on Twitter now: http:/ twitter.com/bonoboblogs. Stay connected, every single post will be posted there! March 20, 2009. Http:/ www.bonoboblogs.org/bonoboadmin/echtzeit-games-and-rocknroll/. Echtzeit, Games and Rock’n'Roll. Just a short annotation. Tomorrow some members of the Bonoboblogs will be participating at this party. October 31, 2008. If yo...

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Game Design Scrapbook

August 29, 2009. This Blog has moved! We from Game Design Reviews have decided to move our Blog from Blogger to our own, hosted Website. We enjoyed Blogger's service very much but we realized that this project has grown to a size were we wished for more direct control in order to provide you better service. You can reach this very same Blog with all the post here:. Http:/ www.gamedesignreviews.com/scrapbook/. Click here to read the post! Gepostet von Krystian Majewski. Links zu diesem Post. July 13, 2009.

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