gamedesignstudio.com gamedesignstudio.com

gamedesignstudio.com

Pascal Luban, freelance game designer and creative director

Pascal Luban is a freelance game designer and creative director based in France. He has been working in the game industry since 1995 and has been commissioned by major studios and publishers including Activision, SCEE, Ubisoft, DICE and Bohemia interactive.

http://www.gamedesignstudio.com/

WEBSITE DETAILS
SEO
PAGES
SIMILAR SITES

TRAFFIC RANK FOR GAMEDESIGNSTUDIO.COM

TODAY'S RATING

>1,000,000

TRAFFIC RANK - AVERAGE PER MONTH

BEST MONTH

December

AVERAGE PER DAY Of THE WEEK

HIGHEST TRAFFIC ON

Thursday

TRAFFIC BY CITY

CUSTOMER REVIEWS

Average Rating: 4.4 out of 5 with 10 reviews
5 star
7
4 star
0
3 star
3
2 star
0
1 star
0

Hey there! Start your review of gamedesignstudio.com

AVERAGE USER RATING

Write a Review

WEBSITE PREVIEW

Desktop Preview Tablet Preview Mobile Preview

LOAD TIME

0.8 seconds

FAVICON PREVIEW

  • gamedesignstudio.com

    16x16

  • gamedesignstudio.com

    32x32

  • gamedesignstudio.com

    64x64

  • gamedesignstudio.com

    128x128

  • gamedesignstudio.com

    160x160

  • gamedesignstudio.com

    192x192

  • gamedesignstudio.com

    256x256

CONTACTS AT GAMEDESIGNSTUDIO.COM

THE GAME DESIGN STUDIO

7, avenu●●●●●●●●avillons

COL●●●BES , 92700

FRANCE

1330●●●●7441
123●●●234
pl●●●●@bigfoot.com

View this contact

THE GAME DESIGN STUDIO

THE GAME DESIGN STUDIO

7, avenu●●●●●●●●avillons

COL●●●BES , null, 92700

FRANCE

1330●●●●7441
123●●●234
pl●●●●@gamedesignstudio.com

View this contact

Network Solutions, LLC.

Network Solutions, LLC.

13861 Sun●●●●●●●●●ley Drive

He●●on , VA, 20171

UNITED STATES

1888●●●●9675
cu●●●●●●●●●●●●●@networksolutions.com

View this contact

Login

TO VIEW CONTACTS

Remove Contacts

FOR PRIVACY ISSUES

DOMAIN REGISTRATION INFORMATION

REGISTERED
2000 September 27
UPDATED
2013 July 29
EXPIRATION
EXPIRED REGISTER THIS DOMAIN

BUY YOUR DOMAIN

Network Solutions®

DOMAIN AGE

  • 23

    YEARS

  • 7

    MONTHS

  • 15

    DAYS

NAME SERVERS

1
dns1.alwaysdata.com
2
dns2.alwaysdata.com

REGISTRAR

NETWORK SOLUTIONS, LLC.

NETWORK SOLUTIONS, LLC.

WHOIS : whois.networksolutions.com

REFERRED : http://networksolutions.com

CONTENT

SCORE

6.2

PAGE TITLE
Pascal Luban, freelance game designer and creative director | gamedesignstudio.com Reviews
<META>
DESCRIPTION
Pascal Luban is a freelance game designer and creative director based in France. He has been working in the game industry since 1995 and has been commissioned by major studios and publishers including Activision, SCEE, Ubisoft, DICE and Bohemia interactive.
<META>
KEYWORDS
1 Pascal Luban
2 Luban
3 gamedesignstudio
4 Game design studio
5 Game design consulting
6 Game design consultant
7 Level design consultant
8 Level design consulting
9 Freelance game designer
10 Game design doctoring
CONTENT
Page content here
KEYWORDS ON
PAGE
pascal luban,toggle navigation,menu,services,references,master classes,news,times;,share,tweet,close,game concept,design consulting,show slider,economic design,playtest consulting,narrative design,game design toolbox,see more,previous,next
SERVER
Apache/2.2
CONTENT-TYPE
utf-8
GOOGLE PREVIEW

Pascal Luban, freelance game designer and creative director | gamedesignstudio.com Reviews

https://gamedesignstudio.com

Pascal Luban is a freelance game designer and creative director based in France. He has been working in the game industry since 1995 and has been commissioned by major studios and publishers including Activision, SCEE, Ubisoft, DICE and Bohemia interactive.

INTERNAL PAGES

gamedesignstudio.com gamedesignstudio.com
1

Pascal Luban, Game Design Consultant | Expertise

http://www.gamedesignstudio.com/expertise

Master classes and workshops. GAME DESIGN TOOLBOX app. Level design concept - Karma Advanced. Level design tuning tools - The One hope. Game concept for a multiplayer iPhone game. Playtest management- Splinter Cell. Level design concepts - UT3 Ageia. Pascal Luban, Game Design Consultant and Creative Direction, 2016 Web design and development by Big Round Eyes.

2

Pascal Luban, Game Design Consultant | Master classes and Workshops

http://www.gamedesignstudio.com/trainings

Master classes and workshops. Master classes are one or two-days events, mixing lectures on best practices, case studies and workshops where attendees get the opportunity to practice what they have just learnt in the lectures. Master classes are not about game theory; their objective is to give concrete insights, methods and tips. I use real examples from games I worked on to demonstrate my points. Playtest - Setting up and managing your own playtest structure. The fundamentals of game design.

3

Pascal Luban, Game Design Consultant | News | Digital Dragons 2015

http://www.gamedesignstudio.com/news/31

Master classes and workshops. 13/02/2016 - New Gamasutra publication. 31/01/2016 - Presence at GIST 2016. 02/11/2015 - Dubai World Game Summit. 27/10/2015 - Paris Game Connection 2015. 08/10/2015 - Twist and Pop. 25/09/2015 - Northern GamesSummit 2015. 01/09/2015 - Sweden Game Conference. 20/05/2015 - Digital Dragons 2015. 29/08/2014 - The Game Design Toolbox. 24/03/2014 - Design mission on My GP Team. 08/11/2013 - Last major mission. 02/08/2013 - Hidden Treasures on Facebook. 25/02/2011 - New blog entry.

4

Pascal Luban, Game Design Consultant | Experience

http://www.gamedesignstudio.com/experience

Master classes and workshops. Level design consultant on Cabela's Hunting Expeditions 2012. Game designer on Wars and Battles - The wargame platform on iPad. Lead level designer on the multiplayer mode. Game design consulting and monetization tuning. Design consultant - Treasure Madness on Facebook. Game designer - Fighters Uncaged, first combat game on Kinect. Playtest coaching - Self Defense Training, on Kinect. Design consultant and playest manager - AR Drone apps.

5

Pascal Luban, Game Design Consultant | News | New Gamasutra publication

http://www.gamedesignstudio.com/news

Master classes and workshops. 13/02/2016 - New Gamasutra publication. 31/01/2016 - Presence at GIST 2016. 02/11/2015 - Dubai World Game Summit. 27/10/2015 - Paris Game Connection 2015. 08/10/2015 - Twist and Pop. 25/09/2015 - Northern GamesSummit 2015. 01/09/2015 - Sweden Game Conference. 20/05/2015 - Digital Dragons 2015. 29/08/2014 - The Game Design Toolbox. 24/03/2014 - Design mission on My GP Team. 08/11/2013 - Last major mission. 02/08/2013 - Hidden Treasures on Facebook. 25/02/2011 - New blog entry.

UPGRADE TO PREMIUM TO VIEW 1 MORE

TOTAL PAGES IN THIS WEBSITE

6

LINKS TO THIS WEBSITE

metias.com metias.com

Page non trouvée | La Petite Garenne

http://www.metias.com/LaPetiteGarenne-old

Et être prévenu de la mise en ligne des articles. Merci de répondre à la question anti-spam. Dans quelle ville sommes nous? Sélectionner la bonne réponse :. Merci pour votre inscription! Association des habitants du quartier dit La Petite Garenne. Désolé, mais Roger la Garenne n'a rien trouvé. C'est notre quartier. S'inscrire à la newsletter. Achetez, Vendez, mais restez à la Petite Garenne. Renault-garage de l'industrie. Des services pour votre entreprise. Poly-Forme – formations – séminaires.

islemaster.wordpress.com islemaster.wordpress.com

FrozenIsles Productions | CS Projects | Page 2

https://islemaster.wordpress.com/page/2

Newer posts →. Continue reading →. David Manuel: A Producer’s 10 Lessons Learned the Hard Way. Reflection on an article by David Manuel. A Producer’s 10 Lessons Learned the Hard Way. Continue reading →. Jamie Griesemer: Design in Detail: Changing the Time Between Shots for the Sniper Rifle from 0.5 to 0.7 Seconds for Halo 3. Reflection on a talk by Jaime Griesemer. Design in Detail: Changing the Time Between Shots for the Sniper Rifle from 0.5 to 0.7 Seconds for Halo 3.”. Continue reading →. Reflection o...

itesciagames.wordpress.com itesciagames.wordpress.com

Equipe – Itescia-games

https://itesciagames.wordpress.com/a-propos

Aller au contenu principal. Gaming and Smart Technologies. 8211; Responsable Game Design. Game designer et directeur créatif, freelance. S’appuyant sur son expérience PC et console, il travaille aussi sur des titres pour les plateformes mobiles ou Facebook, y compris sur des titres en free-to-play. Ses plus récentes références sont Wars and Battles, Tropical Wars et Hockey Legends. 8211; Responsable Technique. Créateur de jeux Indépendant et consultant technique. Depuis 2005 il développe ses propres jeux...

warsandbattles.com warsandbattles.com

Team — Wars and Battles

http://warsandbattles.com/en/team

A new generation of wargames. Annie is the initiator and the president of our company. Thanks to her will and determination, her husband Florent’s project to relive some of history’s greatest battles through a game that is both accessible and profound can now become a reality. Annie is supported by Vincent for the technical part and assisted by Antoine for the management of the project. Game Designer: Pascal Luban. The programmers have the heavy task of transcribing the rules and mechanics of the game in...

tutorialsgamedesign.com tutorialsgamedesign.com

The Game Design Toolbox - Home

http://www.tutorialsgamedesign.com/sitemap

Content of the app. Content of the app. Content of the app. I am Pascal Luban, a freelance game designer and creative director based in France. I developed and published The Game Design Toolbox to bring my experience to others. I have been working in the game industry since 1995. I worked on several triple-A titles, including two Splinter Cell. Games and one A lone In The Dark. Go to my website. 2014, GD Studio SARL.

UPGRADE TO PREMIUM TO VIEW 1 MORE

TOTAL LINKS TO THIS WEBSITE

6

SOCIAL ENGAGEMENT



OTHER SITES

gamedesignschools.org gamedesignschools.org

Design and Game Design Programs Directory | gamedesignschools.org

Online Game Design Programs. A Guide to Online Game Design Schools. The world of video game design is a thrilling one. Have you ever thought about how cool it would be to create and design a game? Can you imagine yourself creating exotic virtual. Game Design Degrees and In-Studio Jobs. Why Work in A Video Game Studio? If you love gaming and are constantly challenging yourself to imagine new worlds, then getting a job in a game design studio is perfect fit for you. On. Choosing Video Game Design Schools.

gamedesignscrapbook.blogspot.com gamedesignscrapbook.blogspot.com

Game Design Scrapbook

August 29, 2009. This Blog has moved! We from Game Design Reviews have decided to move our Blog from Blogger to our own, hosted Website. We enjoyed Blogger's service very much but we realized that this project has grown to a size were we wished for more direct control in order to provide you better service. You can reach this very same Blog with all the post here:. Http:/ www.gamedesignreviews.com/scrapbook/. Click here to read the post! Gepostet von Krystian Majewski. Links zu diesem Post. July 13, 2009.

gamedesignspecialisations.wordpress.com gamedesignspecialisations.wordpress.com

Game Design: Specialisation Projects

Game Design: Specialisation Projects. I have now sent detailed feedback to all of you that finalized the project. I tried to give out some positive, ciritical as well as more personal notes to your project work and I am hoping that it will help you further on. All the revisions are to be done by the 17th of April. Every single one of you have this same possibility, even though I have not explicately stated it in your feedback. Send revised files byemail! Best luck with each and every one of you! Not incl...

gamedesignstorm.com gamedesignstorm.com

Game Design Storm - Ranting and Video Game Design!

Welcome to My Blog. The blog that talking everything about advanture. Tales of a dead livestream. Tales of a dead livestream. Why is League of Legends on the television? Why are there people screaming over the game? Why would THIS be on TV right now? So, I did what any avid gamer would do with a computer good enough for livestreaming, I started my own channel! I took the idea that I can just talk to people with gaming as a backdrop. Then, I discovered League of Legends and found plenty of friends who...

gamedesignstrategies.wordpress.com gamedesignstrategies.wordpress.com

Game Design Strategies | Kevin Sheehan's Design Journal

Kevin Sheehan's Design Journal. Experienced, and the atmosphere that those elements produce. Finding the Ludic Narrative. While ludic narrative may seem like a nebulous concept, it is most clearly defined by a combination of environmental storytelling and mechanical player growth. Ask yourself: If you removed all dialogue text, cutscenes, and exposition from the game, what would you have left? And tells a meaningful story without the imposition of more explicit, traditional narrative devices. This execut...

gamedesignstudio.com gamedesignstudio.com

Pascal Luban, freelance game designer and creative director

Game designer and creative director, freelance. 22 years of experience serving studios and publishers. Game designer and creative director, freelance. 22 years of experience serving studios and publishers. Game and level design audit. Do you have a game idea or an IP for which you need a game concept? Based on your constraints and your strategy, I can develop coherent and professional game concept documents. Full game design and creative direction. Beside assessing the ARM strategy (Acquisition, Retentio...

gamedesignstudios.com gamedesignstudios.com

Formation | Video Game Design Studios

gamedesignstudyresource.weebly.com gamedesignstudyresource.weebly.com

Game Design Study Resource - Home

Game Design Study Resource. Suggest Tutorials and Media! Team Work and Leadership Tutorials. Game Art Portfolio Online. I've never met a game designer whose only interest is games. Good game designers are passionate about the world and they are passionate about people.". Daniel Cook, Chief Creative Officer, Spry Fox. Tip: Tweets will always be more current than the tutorials. Create a free website.

gamedesignsucks.wordpress.com gamedesignsucks.wordpress.com

Game Design Sucks

August 31, 2013. 8220;Untitled Project” as it is called for now, is a 1v1 card game inspired by fighting and strategy games as well as a bundle of dubious TCGs and LCGs. Players choose 1 of 8 characters, each with his own mechanics and playstyle, build a deck and fight each other to the death in a retro-futuristic world. What we have so far:. 8211; We’ve designed the base mechanics for the game. 8211; We’ve designed the eight characters and their personal mechanics. What we’re working on:. August 31, 2013.

gamedesignteam.blogspot.com gamedesignteam.blogspot.com

gamedesignteam

MOBILE GAMES, IPHONE APPLICATIONS, COMPUTER GAMES, GAME DEVELOPMENT TRAINING , http:/ www.gamedesignteam.com. Potentials of the Game Industry and the Future Scope. All the gamers, non-gamers and game-lovers! I know that you love to play those games. But if I ask you what does ‘Game’ mean,. Chances are there that you’ll laugh at me. But this casual laugh will defuse the glory of the bunch of creative people who make the games for you. A Game is a bunch of specialized applications. Yeah They do. Games ...