tedx.harker.org
Speakers | Welcome!
http://tedx.harker.org/speakers
Is a Professor of Economics at Stanford University. Chetty’s research combines empirical evidence and economic theory to help design more effective government policies. His work on tax policy, unemployment insurance, and education has been widely cited in media outlets and Congressional testimony. His current research focuses on equality of opportunity: how can we give children from disadvantaged backgrounds better chances of succeeding? In Brooklyn, and the NYU Game Center. Leads EFF’s grassroots ...
games.arts.ucsc.edu
Philosophy | games.art.ucsc.edu
http://games.arts.ucsc.edu/philosophy
Experimenting with rules for the social game commonly called "Telephone". Game design is a practice that lives at the intersection of creative, technological and humanistic inquiry. The Art and Design: Games and Playable Media BA. Was formally established in 2015, as a sister program to the BS in Computer Science: Computer Game Design. In oder to facilitate collaboration between these two programs, we developed an interdisciplinary curriculum where students from The Arts. For those of you considering wha...
games.arts.ucsc.edu
Activity | games.art.ucsc.edu
http://games.arts.ucsc.edu/activity
Global Game Jam 2017. From Friday January 20th to Sunday January 22, the GDA Collaboration. Student group hosted the Global Game Jam. In the AGPM Game Design Lab. This annual event is a 48-hour global hackathon focused on game development, and 2017 year set the record as the largest game jam ever with over 36,000 jammers in 702 sites across 95 countries creating over 7,000 games. Jammers at work in the AGPM Game Design Studio. Fall 2016 Open Studios. ARTG 80G: Visual Communication and Interaction Design.
thegeekmovement.com
Karen Tanenbaum
http://thegeekmovement.com/ktanenbaum
Wearable & Tangible Computing. Publications & CV. I am a recent PhD in. Interactive Arts and Technology. I am a user researcher, interaction designer, programmer, and technology scholar, focusing on artificial intelligence, tangible/wearable computing, interactive narrative and games, and steampunk/maker culture. I am currently working as a Project Scientist/Research Game Developer at UC-Santa Cruz’s Center for Games and Playable Media. In April 2015 I will join the Department of Informatics.
promweek.soe.ucsc.edu
Prom Week Wins IVA GALA! | Prom Week
https://promweek.soe.ucsc.edu/2012/09/17/prom-week-wins-iva-gala
Prom Week Wins IVA GALA! September 17, 2012. We are pleased to announce that Prom Week won the Intelligent Virtual Agents 2012. GALA demo and video festival! It’s a win that we hold near to our hearts, since after all, what is a Gala but a slightly more refined Prom? Though here GALA actually stands for Gathering of Lifelike Agents. So we are extremely pleased and flattered that the votes fell in our favor. Here is the video that earned us the win:. Vimeo clip id=”40632382″]. 8211;hopefully you are too!
katherineinterface.com
About
http://www.katherineinterface.com/index.html
I am a Human Computer Interaction. Who creates and studies digital games and other playful computer-supported experiences. My focus is emotion. Understanding the impact of design choices on these qualities, and getting better at building and evaluating technology that supports and enhance social and emotional experience. My lab group's work has been cited in Wired. In Brooklyn, and the NYU Game Center. And I was the founding Research Director of the Game Innovation Lab. At NYU's School of Engineering.
chromagame.wordpress.com
Chroma
https://chromagame.wordpress.com/chromagame.wordpress.com/team
Developed by Spectagon Studios. Games Research at UCSC. We are Spectagon Studios, a student game development team that created Chroma. A video game project at the University of California, Santa Cruz. The development of this game was a part of the university’s undergraduate game design program. Share on Facebook (Opens in new window). Click to share on Twitter (Opens in new window). Click to share on Google (Opens in new window). Click to share on LinkedIn (Opens in new window). Follow us on Twitter.
chromagame.wordpress.com
Chroma Demos | Chroma
https://chromagame.wordpress.com/chroma-demos
Developed by Spectagon Studios. Games Research at UCSC. June 13th, 2012). May 12th, 2012). March 24th, 2012). This is the second demo of our game and a couple of things have been added since the last one. Check it out and see what’s new. March 1st, 2012). This is our first demo and it is definitely a work-in-progress, but it will give you an idea of where we’re going with this game. Check it out! Share on Facebook (Opens in new window). Click to share on Twitter (Opens in new window). Follow us on Twitter.
dirolab.com
Digital Romance Lab | investigating love + romance in videogames. | Page 2
https://dirolab.com/page/2
Newer posts →. February 14, 2012 · 10:06 am. Our Romantic Moments of 2011. As we celebrate Valentines Day this year, it gives us an opportunity to reflect upon our top romantic moments of the last twelve months; in. We asked members of our mailing list:. 8220;What were your favorite romantic moments in games from last year? Noteworthy achievements, innovative game mechanics, new depths of storytelling. Or, anything else that you’d like to highlight around love and romance.”. Continue reading →. Two games...
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