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graphics.cs.columbia.edu

Computer Graphics at Columbia University

Computer Graphics @ Columbia University. The Department of Computer Science performs research in many areas of computer graphics:. Computer Graphics and User Interfaces Lab. Virtual and augmented reality. Profs Eitan Grinspun and Ravi Ramamoorthi. Rendering and appearance models. Please visit our affiliate research groups at the Columbia Vision and Graphics Center.

http://graphics.cs.columbia.edu/

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Computer Graphics at Columbia University | graphics.cs.columbia.edu Reviews
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Computer Graphics @ Columbia University. The Department of Computer Science performs research in many areas of computer graphics:. Computer Graphics and User Interfaces Lab. Virtual and augmented reality. Profs Eitan Grinspun and Ravi Ramamoorthi. Rendering and appearance models. Please visit our affiliate research groups at the Columbia Vision and Graphics Center.
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Computer Graphics at Columbia University | graphics.cs.columbia.edu Reviews

https://graphics.cs.columbia.edu

Computer Graphics @ Columbia University. The Department of Computer Science performs research in many areas of computer graphics:. Computer Graphics and User Interfaces Lab. Virtual and augmented reality. Profs Eitan Grinspun and Ravi Ramamoorthi. Rendering and appearance models. Please visit our affiliate research groups at the Columbia Vision and Graphics Center.

INTERNAL PAGES

graphics.cs.columbia.edu graphics.cs.columbia.edu
1

ARMAR

http://graphics.cs.columbia.edu/projects/armar/index.htm

Augmented Reality for Maintenance and Repair (ARMAR). Computer Graphics and User Interfaces Lab. Augmented Reality for Maintenance and Repair (ARMAR). Left) A mechanic wearing a tracked head-worn display performs a maintenance task on a Rolls Royce DART 510 Engine. (Right) A view through the head-worn display depicts information provided using augmented reality to assist the mechanic. Left) A mechanic wearing a tracked head-worn display performs a maintenance task inside an LAV-25A1 armored personnel car...

2

Multi Monitor Mouse

http://graphics.cs.columbia.edu/projects/m3/index.html

Multi Monitor Mouse (M. If you have ever worked on a multi-monitor system (two or more displays connected to the same computer) you have probably experienced the annoyance of having to move the mouse across large distances in order to access different parts of the desktop. Multi Monitor Mouse (M3). Widget allows you to. Your pointer across the monitor bezel (see figure) and thus speed up your interactions! Virtually simulates having one mouse pointer per monitor when using a single physical mouse device.

3

Goblin XNA

http://graphics.cs.columbia.edu/projects/goblin/goblinXNA.htm

Goblin XNA: A Platform for 3D AR and VR. Computer Graphics and User Interfaces Lab. Is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on the Microsoft XNA. Platform. Goblin XNA inherits some of the goals of the earlier Goblin. Project, but with a shift in emphasis toward core 3D user interface functionality, leveraging the existing functionality of DirectX. And Newton Game Dynamics. Goblin XNA...

4

Augmented Reality for Construction

http://graphics.cs.columbia.edu/projects/arc/arc.html

Augmented Reality for Construction. And Tobias Höllerer. A collaborative project at Columbia University. Between the Graphics and User Interfaces Lab in the Computer Science Department. And the Building Technologies Group in the Graduate School of Architecture. Recent advances in computer interface design, and the ever increasing power and miniaturization of computer hardware, have combined to make the use of augmented reality. Spaceframe used in our demonstration testbed. The spaceframe is assembled one...

5

Goblin XNA

http://graphics.cs.columbia.edu/projects/goblin

Goblin XNA: A Platform for 3D AR and VR. Computer Graphics and User Interfaces Lab. Is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on the Microsoft XNA. Platform. Goblin XNA inherits some of the goals of the earlier Goblin. Project, but with a shift in emphasis toward core 3D user interface functionality, leveraging the existing functionality of DirectX. And Newton Game Dynamics. Goblin XNA...

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LINKS TO THIS WEBSITE

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Carto – grafía | Et Fiat Lux

https://etfiatlux.wordpress.com/cartografiando-imagenes

Carto – grafía. Carto – grafía. Nunca es al comienzo cuando algo nuevo, un arte nuevo, puede revelar su esencia, pero lo que él era desde el comienzo no puede revelarlo sino un recodo de su evolución”. G. D. Jugando con la posibilidad de agregar nuevos elementos, transformándose todo el tiempo:. Presentación/expresión de imagen – tiempo,. O lo mismo, Et fiat lux. Immagine in animo per corpus irrumpunt. Marcas que se inscriben en lo profundo de nuestro devenir. La imagen sería entonces, el resultado de có...

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Bloques Tangenciales | Et Fiat Lux

https://etfiatlux.wordpress.com/2010/04/07/bloques-tangenciales

Carto – grafía. Color, profundidad y 1 cerebro con 2 ojos. Dreams that Time can Buy. 7 abril 2010 · 7:46 am. Ir a los Comentarios. Cuando la biología y las características, funciones y composiciones de seres vivos se ubican en dirección al diseño y proyección del espacio urbano, la imagen digital como dispositivo, es el cemento conciliador de los diversos elementos. Entrelazando y aplicando naturaleza a la construcción del hábitat humano se obtienen conceptos como:. Etiquetado con Cultura Visual Digital.

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The art of living together and surviving | Et Fiat Lux

https://etfiatlux.wordpress.com/2011/06/28/the-art-of-living-together-and-survivor

Carto – grafía. Un poco de aquí y un poco de allá. 28 junio 2011 · 8:12 pm. Ir a los Comentarios. The art of living together and surviving. And one more time the images are the protagonist of this. With the excuse of showing this artwork at the biennial of young artists 2011. I try to ensemble images and develop an idea into a video. I hope these ideas will serve to someone and they could transform these into something totally new and continue with this kind of activist art. Introduce aquí tu comentario.

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Un poco de aquí y un poco de allá | Et Fiat Lux

https://etfiatlux.wordpress.com/2010/06/03/un-poco-de-aqui-y-un-poco-de-alla

Carto – grafía. Dreams that Time can Buy. The art of living together and surviving →. 3 junio 2010 · 6:36 am. Ir a los Comentarios. Un poco de aquí y un poco de allá. A través de la imagen la teoria se vuelve acto: contemplar, especular; un espectáculo desde el “theoros”. Asi es como con saltos de canguros vemos que la propuesta que tiene el acmi. El centro de imagen de Melbourne, Australia, esta relacionado con esto esta propuesta anterior: pensar a la imagen digital como dispositivo posibilitador de re...

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Dreams that Time can Buy | Et Fiat Lux

https://etfiatlux.wordpress.com/2010/04/28/dreams-that-time-can-buy

Carto – grafía. Un poco de aquí y un poco de allá →. 28 abril 2010 · 8:56 am. Ir a los Comentarios. Dreams that Time can Buy. Esta vez la propuesta composicional parte de mezclar el lenguaje auditivo y visual. Sentidos que juntos conforman el espacio-tiempo envolvente de esta cultura visual digital. Se trata pues, de una re-producción que tiene que ver con algo que plantea Nicolas Bourriaud. Y es así como desde la música se ven nuevos horizontes. Sosteniendo así imágenes y sonidos, si nos acercamos a est...

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Un modo amplio de aprender | Et Fiat Lux

https://etfiatlux.wordpress.com/2010/03/04/una-modo-amplio-de-aprender

Carto – grafía. Color, profundidad y 1 cerebro con 2 ojos →. 4 marzo 2010 · 8:55 am. Ir a los Comentarios. Un modo amplio de aprender. 8220;Los estudios deben tener como fin dar a la mente una dirección que le permita hacer juicios sólidos y verdaderos de todo aquello que le sea presentado”. Y desde estas coordenadas, trayendo a autores como J. Piaget, es como se plantea la relación entre aprendizaje. Por otro lado, un prototipo. Archivado bajo Estado aumentado de la imagen digital. 5 Respuestas a “.

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Pausa | Et Fiat Lux

https://etfiatlux.wordpress.com/2011/12/09/pausa

Carto – grafía. The art of living together and surviving. 9 diciembre 2011 · 1:45 pm. Ir a los Comentarios. Solamente una reflexión desde mi experiencia personal. Más bien crítica. Cuando todo se desvanece, es efímero y contamina, el recuerdo de estar en un cuarto oscuro, sin antes y después, viendo como la imagen se revela ante mi, hace que todo vuelva a tener sentido. Momentos sublimes de la creación. Archivado bajo Imagen digital sostenida. The art of living together and surviving. Http:/ www.best...

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Ritornello | Et Fiat Lux

https://etfiatlux.wordpress.com/ritornello

Carto – grafía. Cerrar: una puerta, los ojos, una argumentación, un círculo, una flor. Para luego volver a abrirse, de una manera diferente, para que sea el despertar de otras formas y composiciones que se intercepten entre si. Concatenaciones de afectos y cuerpos, signos y voces, como pasiones. Se vuelve de donde se parte, entendiendo a la protagonista de todo esto, a la imagen digital como dispositivo tecnológico y comunicacional, como una de las figuras utilizadas en la retórica, el oxímoron. Diálogos...

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Color, profundidad y 1 cerebro con 2 ojos | Et Fiat Lux

https://etfiatlux.wordpress.com/2010/03/17/color-profundidad-y-1-cerebro-con-2-ojos

Carto – grafía. Un modo amplio de aprender. Bloques Tangenciales →. 17 marzo 2010 · 4:42 pm. Ir a los Comentarios. Color, profundidad y 1 cerebro con 2 ojos. Si la montaña no viene a Mahoma…. Ahora tal vez, dicho refrán pueda quedar en el pasado. Antes tal vez los encuentros hayan podido concretar que la montaña si vaya a Mahoma, o algo parecido, porqué no. Cuestión de fe, de tecnología, de experiencias que se juntan? Plantear la cuestión estereoscópicamente. Aunque todo dependa de 1 cerebro con 2 ojos.

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Links | Lei LI

http://www.lei-li.org/page/links.html

29 January 2015, updated by Lei LI. VisGraph Lab @ HKUST. Carnegie Mellon Graphics Lab. Computer Graphics at Columbia University. Computer Graphics at Stanford University. Cornell University Program of Computer Graphics. Geomtry and Graphics Computing Lab at USTC. Graphics and Geometric Computing Group - CS, Tsinghua Univ. Interactive Geometry Lab - ETH Zurich. Internet Graphics - Microsoft Research. Smart Geometry Processing Group - UCL. UC Berkeley Computer Graphics Research. JST ERATO Design UI Project.

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404 - PAGE NOT FOUND

ERROR 404 - PAGE NOT FOUND. Why am I seeing this page? 404 means the file is not found. If you have already uploaded the file then the name may be misspelled or it is in a different folder. You may get a 404 error for images because you have Hot Link Protection turned on and the domain is not on the list of authorized domains. Are you using WordPress? See the Section on 404 errors after clicking a link in WordPress. How to find the correct spelling and folder. Missing or Broken Files. Notice that the CaSe.

graphics.cs.aueb.gr graphics.cs.aueb.gr

AUEB Computer Graphics Group - Main page

Athens University of Economics and Business. About the Computer Graphics Group. Anouncing partnership with Nomitech Ltd. For the development of visualization solutions. 2nd place in the SIGGRAPH 2015 ACM Student Research Competition. With our work Fractured 3D Object Restoration and Completion. Contact info: Georgios Papaioannou, gepap @ aueb gr.

graphics.cs.brown.edu graphics.cs.brown.edu

Home - Graphics, Visualization, & Interaction Group

Professor of Computer Science. Professor of Computer Science. Professor of Computer Science. Assistant Professor of Computer Science. Assistant Professor of Computer Science. Assistant Professor of Computer Science. Estimating Geographic Information from a Single Image. Image Sequence Geolocation with Human Travel Priors. A platform built for museums for viewing large, digitized artworks in a novel fashion. A small team collaboration scenario that takes advantage of the Sharp Interactive Whiteboard.

graphics.cs.byu.edu graphics.cs.byu.edu

Computer Graphics, Vision, & Image Processing Lab - BYU CS

Image Processing and Recognition. Interactive Segmentation and Editing Tools. Search and Rescue (WiSAR).

graphics.cs.cmu.edu graphics.cs.cmu.edu

Carnegie Mellon Computer Graphics

Jim McCann Joins CMU Graphics Faculty! Jessica Hodgins elected ACM SIGGRAPH President. CMU Graphics at SIGGRAPH 2017. Jessica Hodgins Receives Steven Coons Award. The Carnegie Mellon Graphics Lab conducts cutting-edge research on computer graphics and computer vision, integrating insights from computer science. Jim McCann Joins CMU Graphics Faculty! Jim McCann joins the CMU Graphics Group this fall, as a faculty member in the Robotics Institute. Jessica Hodgins elected ACM SIGGRAPH President. Vittorio Me...

graphics.cs.columbia.edu graphics.cs.columbia.edu

Computer Graphics at Columbia University

Computer Graphics @ Columbia University. The Department of Computer Science performs research in many areas of computer graphics:. Computer Graphics and User Interfaces Lab. Virtual and augmented reality. Profs Eitan Grinspun and Ravi Ramamoorthi. Rendering and appearance models. Please visit our affiliate research groups at the Columbia Vision and Graphics Center.

graphics.cs.illinois.edu graphics.cs.illinois.edu

Computer Graphics Illinois

Courses and Research on Computer Graphics at the University of Illinois at Urbana-Champaign. Graphics Seminar Spring 2015. Submitted by jch on Mon, 01/26/2015 - 10:39. CS 418 Interactive Computer Graphics enrollment expanded. Due to popular demand, the Spring 2014 CS 418 Interactive Computer Graphics class has again expanded its enrollment, now to 200 seats. Get 'em while their hot. Submitted by admin on Thu, 01/23/2014 - 10:09. Paper: Rendering Synthetic Objects into Legacy Photographs. John C. Hart.

graphics.cs.kuleuven.be graphics.cs.kuleuven.be

Computer Graphics Research Group - KU Leuven

Computer Graphics Research Group. Department of Computer Science, KU Leuven. Welcome to the website of the Computer Graphics Research Group of KU Leuven. The computer graphics research group at KU Leuven has been active in graphics research since 1991. The most prominent themes are photorealistic image synthesis, perceptual acceleration techniques for graphics, image-based relighting, procedural modelling, fluid simulations and texture generation, a.o. Be sure to check out our:.

graphics.cs.niu.edu graphics.cs.niu.edu

NIU Computer Imaging Lab

NIU Computer Imaging Laboratory. Welcome to the NIU Computer Imaging Laboratory. We investigate many areas related to computers and images, including image processing, computer graphics, and computer vision. If it has pixels, we're interested. These are some of the people, past and present, associated with the lab. Links to personal web pages, where known, are provided. Here are some of the projects we're working on. A framework for implementing rendering engines and a flexible scene description language.

graphics.cs.rpi.edu graphics.cs.rpi.edu

RPI Computer Graphics

Computer Graphics @ RPI. The faculty and students in the Computer Graphics Research Group are interested in a wide variety of rendering, geometry, simulation, and visualization problems motivated by computer games, special effects in movies, architectural design and pre-visualization, and many other exciting applications. We study topics including physically-based digital sculpting, efficient high-quality photo-realistic rendering, new data representations and algorithms, and the use of modern graphi...

graphics.cs.ucdavis.edu graphics.cs.ucdavis.edu

IDAV: Institute for Data Analysis and Visualization

The Institute for Data Analysis and Visualization (IDAV) thanks everyone for 18 great years! Please contact individual faculty members in the Computer Science Department at UC Davis directly for information. Visualization Tools for 3D Gene Expression Data in Drosophila. Gunther H. Weber, Cristian Luis Hendriks Luengo, Scott E. Dillard, Derek Ju, Oliver Rübel, Soile V. E. Keränen, Mark Biggin, Damir Sudar, Bernd Hamann. Transcription Network Project (BDTNP). September 27, 2013. November 19, 2012.