robwalkerdme.blogspot.com
Robert Walker - Software Developer: SlickEdit (Or, Time for A Commercial Break)
http://robwalkerdme.blogspot.com/2012/03/slickedit-or-time-for-commercial-break.html
Robert Walker - Software Developer. Saturday, March 3, 2012. SlickEdit (Or, Time for A Commercial Break). If you're one of those people who like to know all the ins and outs of your tools, pick up the book here. Subscribe to: Post Comments (Atom). The Legend of Roto. Simple Complexity (Or, Do I Really Have to Learn T. SlickEdit (Or, Time for A Commercial Break). Chad Stewart: Game Programmer. Treatise on Graphics Programming. View my complete profile.
robwalkerdme.blogspot.com
Robert Walker - Software Developer: Taking Turns (Or Yes, It IS Your Job to Make Me Have Fun)
http://robwalkerdme.blogspot.com/2011/05/taking-turns-or-yes-it-is-your-job-to.html
Robert Walker - Software Developer. Tuesday, May 31, 2011. Taking Turns (Or Yes, It IS Your Job to Make Me Have Fun). It's been far too long since my last post, though I can't say that life has been boring in the interim. First off, I'd like to thank Gamasutra. For featuring both of my previous posts, Computer Science Vs. Game Development. And The Cost of Education. While playing, I came to a rather odd realization: I was actually enjoying the turn-based combat. Why is this odd? And continue the story...
robwalkerdme.blogspot.com
Robert Walker - Software Developer: January 2011
http://robwalkerdme.blogspot.com/2011_01_01_archive.html
Robert Walker - Software Developer. Saturday, January 29, 2011. Computer Science Vs. Game Development (or Which Degree Should I Get? Note: This is long, if you don't want to read it, skip to the bottom to get to the conclusion and summary. Weekly blog post #4, go! Often, people will ask the question: "What should I do about college, is a game degree right for me? This answer comes almost as an automated response, as if the world has an away message posted just for this question. So I have experience with...
robwalkerdme.blogspot.com
Robert Walker - Software Developer: August 2010
http://robwalkerdme.blogspot.com/2010_08_01_archive.html
Robert Walker - Software Developer. Thursday, August 5, 2010. It's been a while since I've made a blog post, and I don't have anything major to post about right now, so I figured I'd toss up something light and interesting. Apparently there is a development / debugging technique known as Rubber Ducking. Subscribe to: Posts (Atom). The Legend of Roto. Chad Stewart: Game Programmer. Treatise on Graphics Programming. View my complete profile.
robwalkerdme.blogspot.com
Robert Walker - Software Developer: Lil' Ninja
http://robwalkerdme.blogspot.com/2008/10/lil-ninja.html
Robert Walker - Software Developer. Tuesday, October 21, 2008. This project was more of a tech demo than a game. It was written in DirectX as a graphics test for what would be my next project: Legend of Roto. Written in a weekend's time during the class Structure of Game Design, I was able to further my knowledge of graphics programming and got to try out a cool technique, parallax scrolling. Subscribe to: Post Comments (Atom). The Legend of Roto. The Legend of Roto. Chad Stewart: Game Programmer.
resolveaswontfix.blogspot.com
resolve as wontfix: College Chronicles Part 3: Katamari Arkanoids
http://resolveaswontfix.blogspot.com/2010/01/college-chronicles-katamari-arkanoids.html
A blog about the game programming and development adventures of Aaron. Friday, January 8, 2010. College Chronicles Part 3: Katamari Arkanoids. Only two months after Extreme Pong 2. I explained the project and asked her how I could make something she would like to play. She simply said, "Just make Katamari", which I think was a joke (we had been playing it a bit at the time). That peaked my interest, and this is what came out of it:. I can totally make a bad ass version for you guys if you like this one :...
resolveaswontfix.blogspot.com
resolve as wontfix: College Chronicles Part 5: Veiri
http://resolveaswontfix.blogspot.com/2012/01/college-chronicles-part-5-veiri.html
A blog about the game programming and development adventures of Aaron. Sunday, January 15, 2012. College Chronicles Part 5: Veiri. This post is about the fifth game I made while in college. To see the other posts just check out the section on the side titled "College Game Archive". I'm going to keep these final chronicles much more brief so that I actually complete them (and lets be honest, what do you care :-P). I've never made one before.I've only been coding a few months! Five days, sure why not, NEXT!
resolveaswontfix.blogspot.com
resolve as wontfix: Sea of Chaos
http://resolveaswontfix.blogspot.com/2010/11/sea-of-chaos.html
A blog about the game programming and development adventures of Aaron. Monday, November 29, 2010. Its been a long time (almost 9 months! And life has been pretty crazy. Since March I have been working At DoubleTap Games on a game that just came out today. It was a wild ride and I grew so much from it. The game may not be my cup of tea, but I am proud of what we were able to accomplish with the small amount of time and resources we had. That game was "Deadliest Catch: Sea of Chaos". Good to hear from you,...
resolveaswontfix.blogspot.com
resolve as wontfix: Global Game Jam 2010 : Pigmalion
http://resolveaswontfix.blogspot.com/2010/02/global-game-jam-2010-pigmalion.html
A blog about the game programming and development adventures of Aaron. Thursday, February 4, 2010. Global Game Jam 2010 : Pigmalion. The people were great/talented. The game's core gameplay was simple. There was so many things that got designed for the game, but we were able to focus on the core. The core being: move around a scrolling world, farmers see you and try to turn you into bacon. I learned from this game jam that core gameplay is about all you should plan to get done. We had fun with it. Develo...
resolveaswontfix.blogspot.com
resolve as wontfix: College Chronicles Part 1: Extreme Pong
http://resolveaswontfix.blogspot.com/2009/12/my-first-game-extreme-pong.html
A blog about the game programming and development adventures of Aaron. Monday, December 7, 2009. College Chronicles Part 1: Extreme Pong. Okay I've been doing this little shindig for awhile and its time to switch it up a bit. I recently read a friend's blog. Which had a number of posts of the things he did in college. That got me thinking that it is about time I take you through the programming history of Aaron (me). So here it is in all its glory:. That is right ladies and gentlemen, sweet console lovin'.