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Robert Walker - Software Developer

Robert Walker - Software Developer. Wednesday, March 28, 2012. Simple Complexity (Or, Do I Really Have to Learn This? During Steam's massive Christmas holiday sale, Mass Effect 1 and 2 were offered for $5 each. I thought to myself "Awesome, I am totally going to buy these when I get home! And then I quite unfortunately promptly forgot. Thankfully, you can now get both games for $6 each. Let's get down to it. During my brief time with Mass Effect (and also recently, Fallout 3. I don’t want to press ...

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Robert Walker - Software Developer | robwalkerdme.blogspot.com Reviews
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Robert Walker - Software Developer. Wednesday, March 28, 2012. Simple Complexity (Or, Do I Really Have to Learn This? During Steam's massive Christmas holiday sale, Mass Effect 1 and 2 were offered for $5 each. I thought to myself Awesome, I am totally going to buy these when I get home! And then I quite unfortunately promptly forgot. Thankfully, you can now get both games for $6 each. Let's get down to it. During my brief time with Mass Effect (and also recently, Fallout 3. I don’t want to press ...
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Robert Walker - Software Developer | robwalkerdme.blogspot.com Reviews

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Robert Walker - Software Developer. Wednesday, March 28, 2012. Simple Complexity (Or, Do I Really Have to Learn This? During Steam's massive Christmas holiday sale, Mass Effect 1 and 2 were offered for $5 each. I thought to myself "Awesome, I am totally going to buy these when I get home! And then I quite unfortunately promptly forgot. Thankfully, you can now get both games for $6 each. Let's get down to it. During my brief time with Mass Effect (and also recently, Fallout 3. I don’t want to press ...

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Robert Walker - Software Developer: Sick Day

http://robwalkerdme.blogspot.com/2012/02/sick-day.html

Robert Walker - Software Developer. Saturday, February 25, 2012. Get the slides here. Subscribe to: Post Comments (Atom). The Legend of Roto. Best-Selling Games vs Best-Made Games (Or, Reachin. Making Small, Big (Or, The World Is A Character To. Chad Stewart: Game Programmer. Treatise on Graphics Programming. View my complete profile.

2

Robert Walker - Software Developer: February 2012

http://robwalkerdme.blogspot.com/2012_02_01_archive.html

Robert Walker - Software Developer. Saturday, February 25, 2012. Get the slides here. Saturday, February 18, 2012. Best-Selling Games vs Best-Made Games (Or, Reaching A Larger Audience). Recently I had a chance to reread Robert Kiyosaki's book Rich Dad Poor Dad. How many times have you thought: "This game is so poorly made, all this company must care about is the bottom line! A couple weeks ago, there was a feature here on Gamasutra by Jeff Vogel. Around the same time, Tyler York also released an article.

3

Robert Walker - Software Developer: Making Small, Big (Or, The World Is A Character Too!)

http://robwalkerdme.blogspot.com/2012/02/making-small-big-or-world-is-character.html

Robert Walker - Software Developer. Friday, February 10, 2012. Making Small, Big (Or, The World Is A Character Too! Over the Christmas holiday I finally sat down and went through a few of the games in my backlog. Among them were Radiant Historia. In the earlier generations of gaming, specifically the. 80’s and 90’s we had such classics as Monkey Island. The early Final Fantasy. Titles, Chrono Trigger. It is no secret that two of my favorite games are Ragnar Tørnquist’s The Longest Journey. Well said....

4

Robert Walker - Software Developer: May 2011

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Robert Walker - Software Developer. Tuesday, May 31, 2011. Taking Turns (Or Yes, It IS Your Job to Make Me Have Fun). It's been far too long since my last post, though I can't say that life has been boring in the interim. First off, I'd like to thank Gamasutra. For featuring both of my previous posts, Computer Science Vs. Game Development. And The Cost of Education. While playing, I came to a rather odd realization: I was actually enjoying the turn-based combat. Why is this odd? And continue the story&#4...

5

Robert Walker - Software Developer: Computer Science Vs. Game Development (or Which Degree Should I Get?)

http://robwalkerdme.blogspot.com/2011/01/computer-science-vs-game-development-or.html

Robert Walker - Software Developer. Saturday, January 29, 2011. Computer Science Vs. Game Development (or Which Degree Should I Get? Note: This is long, if you don't want to read it, skip to the bottom to get to the conclusion and summary. Weekly blog post #4, go! Often, people will ask the question: "What should I do about college, is a game degree right for me? This answer comes almost as an automated response, as if the world has an away message posted just for this question. So I have experience with...

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Mann Code: February 2011

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Monday, February 28, 2011. Microsoft XNA Game Studio 4.0. The picture above is is from my little test program where I have just been following along with some tutorials and learning the basics of how XNA works. I have to recommend that anyone looking to start up with XNA check out the tutorials on RB Whitaker's site. For my actual game project I will start working more on that now since I have a feel for XNA and how to work with it. My project will also be using the Farseer Physics Engine.

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Mann Code: December 2010

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Monday, December 27, 2010. Now that it is the holidays and I am not at work for a whole week I have no excuse to not update this blog with the work I have done on the ray tracer. The updates since the last time I posted have not been huge visually but they have been helpful in keeping me working on this project, which at times can be the hardest part. What I have done is a few things. First, I went through my render pipeline and used Intel's Threading Building Blocks. Subscribe to: Posts (Atom).

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Mann Code: May 2014

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Thursday, May 8, 2014. I am definitely going to be using Unity more in the future, it is easy to use and I am learning a lot quickly. Also it is nice to learn some C# as I go along. I may bounce between Unity and working on a simple render engine in C using the latest version of OpenGL. I will post more with more projects as I continue learning! Subscribe to: Posts (Atom). Blogs that are better than mine. Chad Stewart: Game Programmer. Ange Watches Star Wars: The Empire Strikes Back.

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resolve as wontfix: College Chronicles Part 3: Katamari Arkanoids

http://resolveaswontfix.blogspot.com/2010/01/college-chronicles-katamari-arkanoids.html

A blog about the game programming and development adventures of Aaron. Friday, January 8, 2010. College Chronicles Part 3: Katamari Arkanoids. Only two months after Extreme Pong 2. I explained the project and asked her how I could make something she would like to play. She simply said, "Just make Katamari", which I think was a joke (we had been playing it a bit at the time). That peaked my interest, and this is what came out of it:. I can totally make a bad ass version for you guys if you like this one :...

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resolve as wontfix: College Chronicles Part 5: Veiri

http://resolveaswontfix.blogspot.com/2012/01/college-chronicles-part-5-veiri.html

A blog about the game programming and development adventures of Aaron. Sunday, January 15, 2012. College Chronicles Part 5: Veiri. This post is about the fifth game I made while in college. To see the other posts just check out the section on the side titled "College Game Archive". I'm going to keep these final chronicles much more brief so that I actually complete them (and lets be honest, what do you care :-P). I've never made one before.I've only been coding a few months! Five days, sure why not, NEXT!

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resolve as wontfix: Sea of Chaos

http://resolveaswontfix.blogspot.com/2010/11/sea-of-chaos.html

A blog about the game programming and development adventures of Aaron. Monday, November 29, 2010. Its been a long time (almost 9 months! And life has been pretty crazy. Since March I have been working At DoubleTap Games on a game that just came out today. It was a wild ride and I grew so much from it. The game may not be my cup of tea, but I am proud of what we were able to accomplish with the small amount of time and resources we had. That game was "Deadliest Catch: Sea of Chaos". Good to hear from you,...

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resolve as wontfix: Global Game Jam 2010 : Pigmalion

http://resolveaswontfix.blogspot.com/2010/02/global-game-jam-2010-pigmalion.html

A blog about the game programming and development adventures of Aaron. Thursday, February 4, 2010. Global Game Jam 2010 : Pigmalion. The people were great/talented. The game's core gameplay was simple. There was so many things that got designed for the game, but we were able to focus on the core. The core being: move around a scrolling world, farmers see you and try to turn you into bacon. I learned from this game jam that core gameplay is about all you should plan to get done. We had fun with it. Develo...

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resolve as wontfix: College Chronicles Part 1: Extreme Pong

http://resolveaswontfix.blogspot.com/2009/12/my-first-game-extreme-pong.html

A blog about the game programming and development adventures of Aaron. Monday, December 7, 2009. College Chronicles Part 1: Extreme Pong. Okay I've been doing this little shindig for awhile and its time to switch it up a bit. I recently read a friend's blog. Which had a number of posts of the things he did in college. That got me thinking that it is about time I take you through the programming history of Aaron (me). So here it is in all its glory:. That is right ladies and gentlemen, sweet console lovin'.

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resolve as wontfix: Vote Melcher for BPM Board

http://resolveaswontfix.blogspot.com/2012/08/vote-melcher-for-bpm-board.html

A blog about the game programming and development adventures of Aaron. Wednesday, August 29, 2012. Vote Melcher for BPM Board. I am running for a spot on the Boston Post Mortem(BPM)/IGDA Boston Chapter Board of Directors. Vote for me kthxbi. Seriously though folks, if you are interested in having an engineer providing input towards BPM monthly meeting content then please consider me. For my complete statement follow the link:. So you want to vote? If already an IGDA Member with your chapter set to Boston:.

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Pixels N’ Pints. 3-D Printer Modeling (Fan Art). Pixels N’ Pints Ep. 1. April 24, 2015. Are there newer mechanics you haven’t seen before that revitalize the way you perceive this genre? These are my first thoughts as I’m attempting to define factors that bring beer and games closer together. Please take a look at my first video on the subject, https:/ youtu.be/txiaOkkvxNE Thank you, and Cheers! Too Much Complexity for The Rambozos to Handle. November 23, 2014. Complexity entered this match-up as the 3.

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Robert Walker - Software Developer

Robert Walker - Software Developer. Wednesday, March 28, 2012. Simple Complexity (Or, Do I Really Have to Learn This? During Steam's massive Christmas holiday sale, Mass Effect 1 and 2 were offered for $5 each. I thought to myself "Awesome, I am totally going to buy these when I get home! And then I quite unfortunately promptly forgot. Thankfully, you can now get both games for $6 each. Let's get down to it. During my brief time with Mass Effect (and also recently, Fallout 3. I don’t want to press ...

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Engineering and machining

ROB WALKER PERFORMANCE ENGINEERING LTD, Oxfordshire, UK. Telephone: 01993 868683 Fax: 01993 868986. Cylinder Boring and Sleeving. Line Boring and Line Reaming. PORSCHE Engine parts machining. Performance Cylinder Heads (Mini). High performance engineering and machining from, Witney, Oxford. PLEASE NOTE THAT WE NOW CLOSE AT 1pm ON A FRIDAY. From cylinder boring, head modifications to static and dynamic balancing, call Rob Walker Performance engineering for a professional job. Workshop OPENING hours are:.

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Rob Walker Films

Skip to main content. Cinevore/WHYY Philadelphia - Writer. It has seven years since I was at a drive in. In 2007 I was there with my ex-girlfriend (now wife) to watch the inexplicable pairing of Pirates of the Caribbean: At World’s End. I spent the majority of the weekend taking care of a smaller version of myself like some sort of adorable paradox. Rob Walker's NR Articles. Rob Walker's Patreon Page. Also watch our series at:. Help spread the word:. All Content 2015 Rob Walker.

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Rob Walker Furniture - Home

The Stables, Old St Andrews Road, Guardbridge, Fife, KY16 0UD. Come and browse the high quality, hand-finished furniture shown on this site. A wide selection of antique furniture in all shapes and sizes. All furniture is refurbished and finished to an extremely high quality. Rob Walker has been restoring and refurbishing furniture for over 30 years. He and his team have a great deal of experience in all areas of antique furniture from high quality furniture restoration to door stripping.

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Back in the Day. What Hope Looks Like. In a perfect world we would make Wal-Mart turn these into low cost housing. Happy Easter from the jerk. New Mad Max: Fury Road Trailer. So super stoked for the new Mad Max movie. Even more stoked that George Miller, the original director of Mad Max. Let's hope the best parts are not in the trailer. Check out the new trailer below. Google to Rank Sites on Truth. Monsanto Lobbyist Won't Drink Roundup. I Want To Go To There - Break Room 86. The Shame of Indiana. So tod...

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