seawisphunter.com
Vermont Game Developers #4: Matt Brand talks about Artificial Intelligence
http://seawisphunter.com/vtgd/2015/07/16/vermont-game-developers-4-matt-brand-talks-about-artificial-intelligence
Matt Brand talks about Artificial Intelligence. Vermont Game Developers #4:. Matt Brand talks about Artificial Intelligence. July 16, 2015. Jul 16, 2015. For this session of Vermont Game Developers. Went over some basic AI principles and showed some insight into how he developed the AI techniques specifically for Pathogen. Matt’s full talk is here. Matt answers questions after the talk. Show and tell (slot 1): Jak Tiano demos Vivid Grid. Show and tell (slot 2): Corey demos his strategy game.
kindlefirebugs.blogspot.com
First Generation - Kindle Fire Bugs: August 2014
http://kindlefirebugs.blogspot.com/2014_08_01_archive.html
First Generation - Kindle Fire Bugs. Minor bugs with apps downloaded onto my Kindle Fire. My Kindle Fire is the very first generation model from 2011. All bugs could very well be specific to my early model - bugs logged if they were available for me to download via the Amazon App Store. All apps have presumably passed Amazon mobile certification process. Saturday, August 23, 2014. The game Pathogen on Kindle Fire - it's easy to drag Editor screen UI onto the main menu. I downloaded the game Pathogen.
zachbohn.blogspot.com
A day in the life of a start-up game developer.: September 2013
http://zachbohn.blogspot.com/2013_09_01_archive.html
A day in the life of a start-up game developer. The truth, the whole truth and nothing but. Monday, September 30, 2013. The main challenges stand in our way: Pinch/Zoom, Optimization, iOS inconsistency's. The Pinch/Zoom function I wrote two weeks ago was a good stop gap, however its not what people who are used to the feature would find usable. Now with Matt back in the office, I'm going to let him take his shot at the code. At this moment in time its time to surrender to the fact we don't know whats goi...
michaelhopke.com
About | MHopke
http://www.michaelhopke.com/about
You’ve wandered onto the personal website of Michael Hopke. But first, Who Am I? I graduated from Champlain College in May 2012 with a BS in Electronic Video Game Programming. Directly after earning the degree, three friends and I started Birnam Wood Games (which has now become gametheory. The first game we published was Loc; which has since been ported to the iPad and Leap Motion. Our second game, Pathogen. Was published under independent publisher Gameblyr. To bring Leaping Lemmings. Middot; RSS Feed.