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Iterative Interactive Innovation | words and sketches from my interactive media production processwords and sketches from my interactive media production process
http://sketchingplay.wordpress.com/
words and sketches from my interactive media production process
http://sketchingplay.wordpress.com/
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Iterative Interactive Innovation | words and sketches from my interactive media production process | sketchingplay.wordpress.com Reviews
https://sketchingplay.wordpress.com
words and sketches from my interactive media production process
September | 2009 | Iterative Interactive Innovation
https://sketchingplay.wordpress.com/2009/09
Words and sketches from my interactive media production process. Dynotron Script Sketch 8. This is the 8th draft of the 1st game I am producing. Like all other elements of game design it is a work in progress until the day it gets released…. The X (what the game is):. Fly Dynotron’s spaceship from the future to save Dinotopia from extinction. Album: Asleep in the Riptide. Track 1: Radio Chicago. Level 1 In the Riptide. Trajectory disrupted. Initiating emergency cryogenic reanimation. Out in space, as a l...
Hella Manifest Destiny | Iterative Interactive Innovation
https://sketchingplay.wordpress.com/2009/12/10/hella-manifest-destiny
Words and sketches from my interactive media production process. The video game industry’s success is a product of iteration. The first computer game. Is the 21st annual installment in Electronic Arts’ (EA). EA is currently the largest publisher in the video game industry. This year an an intern Assistant Producer in their mobile division. That professional experience at EA Mobile was life changing. I learned what it takes to run a business that makes millions of people smile. Date : December 10, 2009.
December | 2009 | Iterative Interactive Innovation
https://sketchingplay.wordpress.com/2009/12
Words and sketches from my interactive media production process. The video game industry’s success is a product of iteration. The first computer game. Is the 21st annual installment in Electronic Arts’ (EA). EA is currently the largest publisher in the video game industry. This year an an intern Assistant Producer in their mobile division. That professional experience at EA Mobile was life changing. I learned what it takes to run a business that makes millions of people smile. Comments : Leave a Comment.
Artistic Statement | Iterative Interactive Innovation
https://sketchingplay.wordpress.com/about
Words and sketches from my interactive media production process. I have a very unique set of skills. I am a Game Designer that can get things done. My creative vision is strong enough to lead a team of peers to produce high quality original games in a matter of months. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Notify me of new comments via email.
Dynotron Script Sketch 8 | Iterative Interactive Innovation
https://sketchingplay.wordpress.com/2009/09/28/3
Words and sketches from my interactive media production process. Dynotron Script Sketch 8. This is the 8th draft of the 1st game I am producing. Like all other elements of game design it is a work in progress until the day it gets released…. The X (what the game is):. Fly Dynotron’s spaceship from the future to save Dinotopia from extinction. Album: Asleep in the Riptide. Track 1: Radio Chicago. Level 1 In the Riptide. Trajectory disrupted. Initiating emergency cryogenic reanimation. Out in space, as a l...
TOTAL PAGES IN THIS WEBSITE
9
Once Upon An Actress: BP1: The Toy Is the New Celebrity
http://onceuponanacress.blogspot.com/2009/09/testing-testing-123.html
Once Upon An Actress. BP1: The Toy Is the New Celebrity. When I think of celebrity actors, I picture Will Ferrell and Bruce Willis not Optimus Prime and G.I. Joe. The summer 2009 box office, however, would disagree. Sequel and G.I. Joe. Movie opened at the top box office spots, while Land of the Lost. Fell far short of that. This idea of using toys as the premise for movies began back in 2007 when. Made the original Transformers. Many believe this trend is a result of the lack of creativity in. I, on the...
d'Isigny Monde: Destinos
http://caitlindisney.blogspot.com/2009/09/ive-never-been-ashamed-to-carry-his.html
Sunday, September 27, 2009. Perhaps I should begin at the beginning. Yes, I am related to Walt Disney, and no his head is not cryogenically frozen. Check out the resemblance. I’ve never been ashamed to carry his last name but as an artist I’ve had to prove myself despite my name. Let’s face it; the name Walt Disney is synonymous with animated children’s films, not avant guarde art movements. What most people don’t know is that they did manage to fit together. The result was Destino. Over 50 years later m...
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Personal Geographies: SKETCHING PARIS {May 4-16, 2008}
Personal Geographies: SKETCHING PARIS {May 4-16, 2008}. University of Florida students under the direction of Lauren Garber Lake use Paris to draw and use drawing to view Paris. Every time we take the Metro I notice the graffti on the windows. The marks are really interesting because, unlike most of the graffiti in Paris, they are etched into the glass. Since etching isn't as immediate as spray painting, I always wonder how much time was spent making it and why no one stopped them. No, no, there! And I b...
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SketchingPegasus - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Digital Art / Student. Deviant for 1 Year. This deviant's full pageview. Last Visit: 1 day ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. The Walkin...
Sketching People
View my complete profile. Saturday, December 17, 2016. Thursday, December 15, 2016. Friday, November 25, 2016. Monday, November 21, 2016. Friday, November 4, 2016. Friday, October 21, 2016. Friday, September 16, 2016. Friday, September 2, 2016. Friday, August 26, 2016. Sunday, August 21, 2016. Subscribe to: Posts (Atom).
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Iterative Interactive Innovation | words and sketches from my interactive media production process
Words and sketches from my interactive media production process. The video game industry’s success is a product of iteration. The first computer game. Is the 21st annual installment in Electronic Arts’ (EA). EA is currently the largest publisher in the video game industry. This year an an intern Assistant Producer in their mobile division. That professional experience at EA Mobile was life changing. I learned what it takes to run a business that makes millions of people smile. Comments : Leave a Comment.
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sketchingrealities.net - Registered at Namecheap.com
This domain is registered at Namecheap. This domain was recently registered at Namecheap. Please check back later! This domain is registered at Namecheap. This domain was recently registered at Namecheap. Please check back later! The Sponsored Listings displayed above are served automatically by a third party. Neither Parkingcrew nor the domain owner maintain any relationship with the advertisers.
sketchingrealities.org - Registered at Namecheap.com
This domain is registered at Namecheap. This domain was recently registered at Namecheap. Please check back later! This domain is registered at Namecheap. This domain was recently registered at Namecheap. Please check back later! The Sponsored Listings displayed above are served automatically by a third party. Neither Parkingcrew nor the domain owner maintain any relationship with the advertisers.
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