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spatialinteraction2009.blogspot.com

Physical Space Interaction

設定在與前方障礙物(ex.手或身體)距離0 10cm時,會伸縮直至5cm. B9415028 Final 拉鋸戰 Tug of war. It is a newly portable game machine that operate by these form:. The Pull develops zooming in, and results in speeding up,. The Push develops zooming out, and results in speeding down. And The Turn changes viewpoint direction with X, Y and Z axis. 最簡單的環型賽道會造成. 身體往後面轉 XD (水平方向轉圈). 不然就會在捷運上看到有人玩game玩到. 跌倒;因為一直轉,所以重心不穩。 Glances through this movement to have the very special emotion, but reduces gradually in the life. Step1:  Rotate it.

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Physical Space Interaction | spatialinteraction2009.blogspot.com Reviews
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設定在與前方障礙物(ex.手或身體)距離0 10cm時,會伸縮直至5cm. B9415028 Final 拉鋸戰 Tug of war. It is a newly portable game machine that operate by these form:. The Pull develops zooming in, and results in speeding up,. The Push develops zooming out, and results in speeding down. And The Turn changes viewpoint direction with X, Y and Z axis. 最簡單的環型賽道會造成. 身體往後面轉 XD (水平方向轉圈). 不然就會在捷運上看到有人玩game玩到. 跌倒;因為一直轉,所以重心不穩。 Glances through this movement to have the very special emotion, but reduces gradually in the life. Step1:  Rotate it.
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1 skip to main
2 skip to sidebar
3 physical space interaction
4 每個方盒都是能從牆壁浮出的燈
5 藉著手靠近方盒的前方,讓光隨著手的移動而增強減弱
6 使用者能依照今天心情的需求, 拉 出想要的光源和強度
7 光不再是一個開關或是滾輪的調節閥
8 而是一種關閉時隱蔽於環境中,又能與使用者之前密切的關聯
9 在盒子的頂端設置超音波的距離感測器
10 裡面的led則按照使方盒伸縮的步進馬達的轉動角度,而改變光的強弱
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skip to main,skip to sidebar,physical space interaction,每個方盒都是能從牆壁浮出的燈,藉著手靠近方盒的前方,讓光隨著手的移動而增強減弱,使用者能依照今天心情的需求, 拉 出想要的光源和強度,光不再是一個開關或是滾輪的調節閥,而是一種關閉時隱蔽於環境中,又能與使用者之前密切的關聯,在盒子的頂端設置超音波的距離感測器,裡面的led則按照使方盒伸縮的步進馬達的轉動角度,而改變光的強弱,他不一定只是和手之間的互動,也可以和身體和其他肢體之間變化,或是多人之間
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Physical Space Interaction | spatialinteraction2009.blogspot.com Reviews

https://spatialinteraction2009.blogspot.com

設定在與前方障礙物(ex.手或身體)距離0 10cm時,會伸縮直至5cm. B9415028 Final 拉鋸戰 Tug of war. It is a newly portable game machine that operate by these form:. The Pull develops zooming in, and results in speeding up,. The Push develops zooming out, and results in speeding down. And The Turn changes viewpoint direction with X, Y and Z axis. 最簡單的環型賽道會造成. 身體往後面轉 XD (水平方向轉圈). 不然就會在捷運上看到有人玩game玩到. 跌倒;因為一直轉,所以重心不穩。 Glances through this movement to have the very special emotion, but reduces gradually in the life. Step1:  Rotate it.

INTERNAL PAGES

spatialinteraction2009.blogspot.com spatialinteraction2009.blogspot.com
1

Physical Space Interaction: M9710302/final <百聞不如一見>Toilet paper letters

http://spatialinteraction2009.blogspot.com/2009/06/m9710302final-toilet-paper-letters.html

By the action "Rotation". It's fun that we can get the latest random information through internet,. And print it on the toilet paper. 65371;我認識的人中少有人懂得如廁的藝術}1726年強納生。斯威夫特(Jonathan Swift)於偉大的奧祕或者馬桶上的沈思錄一書中提到,{絕大數人在執行這項生理功能時,要不然就是匆匆忙忙,恍若不情願似的,要不就是漫不經心,好像這個動作無甚要緊。解開褲襠的當下,動作任意又粗魯,更遑論帶給周遭的臭味,當然更別談如廁時,臉部出現擠眉弄眼的怪表情還有粗蠻的呻吟,上述都是種種如廁文化亟待改革的理由。 1網路相簿類別;picasa,無名小站, flicker(隨機印出一張小圖). 2部落格文章類別;yahoo bolg,Blogger,facebook. 3小型對話類別;twitter,google search,msn. Step1:  Rotate it. 使用者撕下印出的資訊,交換,連結,記錄.

2

Physical Space Interaction: 六月 2009

http://spatialinteraction2009.blogspot.com/2009_06_01_archive.html

設定在與前方障礙物(ex.手或身體)距離0 10cm時,會伸縮直至5cm. B9415028 Final 拉鋸戰 Tug of war. It is a newly portable game machine that operate by these form:. The Pull develops zooming in, and results in speeding up,. The Push develops zooming out, and results in speeding down. And The Turn changes viewpoint direction with X, Y and Z axis. 最簡單的環型賽道會造成. 身體往後面轉 XD (水平方向轉圈). 不然就會在捷運上看到有人玩game玩到. 跌倒;因為一直轉,所以重心不穩。 Glances through this movement to have the very special emotion, but reduces gradually in the life. Step1:  Rotate it.

3

Physical Space Interaction: Peeping @

http://spatialinteraction2009.blogspot.com/2009/06/peeping.html

Glances through this movement to have the very special emotion, but reduces gradually in the life. Because of glances through creates the new product meaning, make the user not forget during the operation in body's memory. 訂閱: 張貼留言 (Atom). B9415028 Final 拉鋸戰 Tug of war. M9710302/final 百聞不如一見 Toilet paper letters. M9710306/期末作品 光‧混色 Light‧Mix.

4

Physical Space Interaction: Funny Face Paintings in motion! by James Kuhn

http://spatialinteraction2009.blogspot.com/2009/05/funny-face-paintings-in-motion-by-james.html

Funny Face Paintings in motion! 訂閱: 張貼留言 (Atom). Funny Face Paintings in motion!

5

Physical Space Interaction: B9410032 觸動光

http://spatialinteraction2009.blogspot.com/2009/06/b9410032.html

設定在與前方障礙物(ex.手或身體)距離0 10cm時,會伸縮直至5cm. 訂閱: 張貼留言 (Atom). B9415028 Final 拉鋸戰 Tug of war. M9710302/final 百聞不如一見 Toilet paper letters. M9710306/期末作品 光‧混色 Light‧Mix.

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傳說,銀河系裡有一座池,它隨著人們的願望而成長發光。 光,代表希望;光的消滅,代表過度的的奢望。 65306;人因夢想而偉大,人生因願望而發亮;當你像許願池丟下了一個錢幣、買下了一個願望,你的人生就多了一盞指引方向的光亮。而太多的願望將成了妄想,人生的路不再明朗,茫茫之中尋找真實,讓你的生命再次點亮。 65306;願望即是光,藉著丟錢許願的動作,散發出耀眼的光芒;當願望過多,即池中錢過多,就必須全部到掉從新來過,因為人不可以太貪心。 65306;用壓克力板和圓管噴漆、貼磚製作出小水池的樣子,把麵包板、arduino板放置其中,電阻接上單心線在表面露出,LED燈置於壓克力板下方。 65306;壓克力圓管、1mm壓克力板2片、螢光壓克力圓柱、電阻5個、LED(白)燈15顆、馬賽克磚、熱融膠。 65306;空間互動這堂課中,學到了很棒的東西,”互動”這個元素是吸引人的,之後產設的作品可以更加多元化,我們的眼界也寬了。 Take the tree 抽取樹. 於是 "Take the tree" 誕生了. Ardunio 單心線 麵包板 超亮白光LED 微動開關 小樹 壓克力盒 重複使用的衛生紙. LED燈&#1...

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設定在與前方障礙物(ex.手或身體)距離0 10cm時,會伸縮直至5cm. B9415028 Final 拉鋸戰 Tug of war. It is a newly portable game machine that operate by these form:. The Pull develops zooming in, and results in speeding up,. The Push develops zooming out, and results in speeding down. And The Turn changes viewpoint direction with X, Y and Z axis. 最簡單的環型賽道會造成. 身體往後面轉 XD (水平方向轉圈). 不然就會在捷運上看到有人玩game玩到. 跌倒;因為一直轉,所以重心不穩。 Glances through this movement to have the very special emotion, but reduces gradually in the life. Step1:  Rotate it.

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