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OrangePixel/tech/blog | code. pixel-art. musings

July 29, 2015 - 8:49 am. Well, the pre-order is live. Which was, strangely, a big decision to make: basically I’m asking you to buy a game that isn’t completed yet. Anyway, go pre-order now and get a 30% discount! 8211; www.spacegrunts.com The decision to go ahead with the pre-order is mostly fueled by my Continue reading. Shine a light on it. July 25, 2015 - 7:20 pm. Parasites, secrets, and Datacards. July 24, 2015 - 9:42 am. July 13, 2015 - 1:49 pm. July 7, 2015 - 9:49 am. The above video is a 10 minut...

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July 29, 2015 - 8:49 am. Well, the pre-order is live. Which was, strangely, a big decision to make: basically I’m asking you to buy a game that isn’t completed yet. Anyway, go pre-order now and get a 30% discount! 8211; www.spacegrunts.com The decision to go ahead with the pre-order is mostly fueled by my Continue reading. Shine a light on it. July 25, 2015 - 7:20 pm. Parasites, secrets, and Datacards. July 24, 2015 - 9:42 am. July 13, 2015 - 1:49 pm. July 7, 2015 - 9:49 am. The above video is a 10 minut...
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OrangePixel/tech/blog | code. pixel-art. musings | techblog.orangepixel.net Reviews

https://techblog.orangepixel.net

July 29, 2015 - 8:49 am. Well, the pre-order is live. Which was, strangely, a big decision to make: basically I’m asking you to buy a game that isn’t completed yet. Anyway, go pre-order now and get a 30% discount! 8211; www.spacegrunts.com The decision to go ahead with the pre-order is mostly fueled by my Continue reading. Shine a light on it. July 25, 2015 - 7:20 pm. Parasites, secrets, and Datacards. July 24, 2015 - 9:42 am. July 13, 2015 - 1:49 pm. July 7, 2015 - 9:49 am. The above video is a 10 minut...

INTERNAL PAGES

techblog.orangepixel.net techblog.orangepixel.net
1

Continuing on old code – OrangePixel Blog

http://techblog.orangepixel.net/2015/05/continuing-on-old-code

8212;—————————-. 8212;—————————-. Making of: Heroes Of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Raquo; Continuing on old code. Continuing on old code. May 8, 2015 - 2:24 pm. This week I did a little interview about Space Grunts, random levels, Ouya and PC vs Mobile game development, so check it out over here. I also finally got Heroes of Loot finished and ready for a May 26th Steam release. So how about some game development talk? Well, I took a small break from Space Grunts. The next impr...

2

The full monty: Orangepixel – OrangePixel Blog

http://techblog.orangepixel.net/2015/07/the-full-monty

8212;—————————-. 8212;—————————-. Making of: Heroes Of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Raquo; The full monty: Orangepixel. The full monty: Orangepixel. July 5, 2015 - 1:36 pm. Sharing revenue information is hard, not sure why that is, I guess it’s something of a status symbol and telling other people opens you up to a range of comments and remarks that are not always what you like to hear. Having said that, I just read the latest issue of the dutch Developer magazine Control.

3

LibGDX-ing it – OrangePixel Blog

http://techblog.orangepixel.net/2015/07/libgdx-ing-it

8212;—————————-. 8212;—————————-. Making of: Heroes Of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Raquo; LibGDX-ing it. July 13, 2015 - 1:49 pm. Last week was a hugely productive week, changing the looks of the game completely by adding a light system, adding a lot of stuff, and making big decisions. The big decision, business wise, is to create this game fully in LibGDX. I now decided to take the step because I got comfortable enough using LibGDX for Steam releases, and still “owning&...

4

article – OrangePixel Blog

http://techblog.orangepixel.net/tag/article

8212;—————————-. 8212;—————————-. Making of: Heroes Of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Raquo; Posts tagged "article". Space Grunts on the move! February 8, 2016 - 1:41 pm. In case you missed it, you can finally take Space Grunts on the move! The iOS (get it here) and Android version (get it here) was released last Wednesday and it went pretty damn nice. The game made the top 10 “best new paid games” charts on Google Play, including the top 50 Continue reading. Shine a light on it.

5

Soul crushing work – OrangePixel Blog

http://techblog.orangepixel.net/2015/06/soul-crushing-work

8212;—————————-. 8212;—————————-. Making of: Heroes Of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Raquo; Soul crushing work. June 5, 2015 - 9:21 am. Besides doing all the game development, I often have to put on my business cap and do the horrible thing called marketing. These last few weeks have been a soul-crushing rollercoaster ride: I released enhanced versions of Heroes of Loot. Onto Steam, my 2nd and 3rd game on Steam and a continuation of my move into PC games. I usually hand out stea...

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orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/category/games/chromeos

ChromeOS – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison ( @GHarrisonSounds. Artwork artist Scott Tykoski ( @ScottTykoski. Creating games since 2004. Got something you want us to know about? Or plain old mail support@orangepixel.net. In short: go ahead).

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/category/games/legacy/ioslegacy

IPhone/iPad legacy – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Our older iPhone games, most likely not working on newer device and not being updated anymore. Is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison ( @GHarrisonSounds. Artwork artist Scott Tykoski ( @ScottTykoski. Creating games since 2004.

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/2013/02/18/gunslugs

Gunslugs – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Explosions, chaos, and screen-shakes? A group of familiar looking heroes? Fight the evil Black Duck army as they try to take over the planet using their technology and a huge collection of foot-soldiers. You’ll get to fight on plane yards, jungles, arctica, egypt and finally the gates of Hell. Drive tanks, fly jetpacks and shoot eggs out of a chicken-gun… ! Gunslugs is ag...

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/category/games/legacy

Legacy – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison ( @GHarrisonSounds. Artwork artist Scott Tykoski ( @ScottTykoski. Creating games since 2004. Got something you want us to know about? Or plain old mail support@orangepixel.net. In short: go ahead).

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/2013/09/19/heroes-of-loot

Heroes of Loot – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. TouchArcade Game of the week – one of those perfect games that you can whip out at a moment’s notice and know you’ll have a blast, or sit back with and really get sucked into. Pocketgamer Gold award – It’s fun, funny, and it fits perfectly into your pocket. So, how deep into the dungeon can you go? 8230;or not, and sacrifice your buddy for your own gain! Heroes of L...

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/category/games/legacy/mobile-games

Mobile java games – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Welcome to Orangepixel history, these games started it all on Mobile phones (before Android or iOS existed). Is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison ( @GHarrisonSounds. Artwork artist Scott Tykoski ( @ScottTykoski. Creating games since 2004.

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/2014/04/18/groundskeeper-2

Groundskeeper 2 – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Survive the invasion of the supernatural, the robots, the monsters. the world needs you! N3rdable 4.4/5 A Must Have If You Enjoy Breaking Highscores! 30Plus gamer B – Groundskeeper 2 is a nostalgic, action-packed, fun experience. 148Apps 4/5 – Groundskeeper2 is a fun and furious action/shooting game that keeps players coming back. What’s more important, you&#...

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/2015/05/10/space-grunts

Space Grunts – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Space Grunts combines fast paced arcade action with turn-based gameplay. The year 2476, Earth’s space-federation has been building moon-bases across the galaxy. One of the newer moon-bases has been sending out distress signals. Find the lower levels of the moon-base, and get to the core of the problems. Fast paced, instant, turn-based gameplay. Heroes of Loot 2 ».

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/category/games/desktop

Windows/Mac/Linux – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Games are available from Steam, Itch.io and Humble Store. Is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison ( @GHarrisonSounds. Artwork artist Scott Tykoski ( @ScottTykoski. Creating games since 2004. Got something you want us to know about?

orangepixel.net orangepixel.net

OrangePixel

http://www.orangepixel.net/category/games

Games – OrangePixel. 8212;—————————-. 8212;—————————-. Making of: Heroes of Loot 2. Making of: Space Grunts. Making of: Gunslugs 2. Is a Dutch one-man game developer comprised of Pascal Bestebroer, with help from Aline on social-media and support, and freelancers like musician Gavin Harrison ( @GHarrisonSounds. Artwork artist Scott Tykoski ( @ScottTykoski. Creating games since 2004. Got something you want us to know about? Or plain old mail support@orangepixel.net. Our policy on video's / let's play stuff.

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July 29, 2015 - 8:49 am. Well, the pre-order is live. Which was, strangely, a big decision to make: basically I’m asking you to buy a game that isn’t completed yet. Anyway, go pre-order now and get a 30% discount! 8211; www.spacegrunts.com The decision to go ahead with the pre-order is mostly fueled by my Continue reading. Shine a light on it. July 25, 2015 - 7:20 pm. Parasites, secrets, and Datacards. July 24, 2015 - 9:42 am. July 13, 2015 - 1:49 pm. July 7, 2015 - 9:49 am. The above video is a 10 minut...

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