rockpapershotgun.com
A Story About A Story About Stories | Rock, Paper, Shotgun
https://www.rockpapershotgun.com/2013/07/29/a-story-about-a-story-about-stories
Rock, Paper, Shotgun. If I say I made a game I get READ". A Story About A Story About Stories. On July 29th, 2013 at 5:00 pm. Creator and poet Dan Waber. In 2010 I was noodling around with a free tool for creating hypertext stories and interactive fictions called Twine. When I had an idea for a piece that would be perfect to make with it. So I was able to watch, in real time, how many people were reading this piece, and for how long. I also have my server logs to reference the aggregate numbers. ...The t...
intelligentgames.wordpress.com
Nothing to See Here | Intelligent Design
https://intelligentgames.wordpress.com//2010/07/02/nothing-to-see-here
Not what it sounds like. Nothing to See Here. July 2, 2010. Why, it’s a DEATH SPORK, of course! I wrote an article about it, but you won’t find it here. It’s in a guest piece. Over at Second Person Shooter. Go read it, lest you. Never find out the true origins of the Spork. From → Site. Larr; Neptune’s Pride Diary: Prologue. No, I Don’t Have a Twitter Account →. Leave one →. July 2, 2010 7:26 am. Now didn’t I tell you we could take over the site a few weeks back? July 2, 2010 9:19 am. Rock, Paper, Shotgun.
intelligentgames.wordpress.com
Nothing to See Here | Intelligent Design
https://intelligentgames.wordpress.com/2010/07/02/nothing-to-see-here
Not what it sounds like. Nothing to See Here. July 2, 2010. Why, it’s a DEATH SPORK, of course! I wrote an article about it, but you won’t find it here. It’s in a guest piece. Over at Second Person Shooter. Go read it, lest you. Never find out the true origins of the Spork. From → Site. Larr; Neptune’s Pride Diary: Prologue. No, I Don’t Have a Twitter Account →. Leave one →. July 2, 2010 7:26 am. Now didn’t I tell you we could take over the site a few weeks back? July 2, 2010 9:19 am. Rock, Paper, Shotgun.
intelligentgames.wordpress.com
No, I Don’t Have a Twitter Account | Intelligent Design
https://intelligentgames.wordpress.com/2010/07/21/no-i-dont-have-a-twitter-account
Not what it sounds like. No, I Don’t Have a Twitter Account. July 21, 2010. You know who you are. Have been asking me whether I have a Twitter account. And then asking me why I. Have a Twitter account, before transitioning smoothly into demanding that I get a Twitter account. People, this is annoying. Twitter is annoying. I am. Would it help if I explained my position on this? Space restrictions; that’s half the reason I’m here! May God have mercy on your souls. July 2, 2010. Hey, lookit me! June 20, 2010.
rockpapershotgun.com
User Interfarce: Skyrim’s Silly Choices | Rock, Paper, Shotgun
https://www.rockpapershotgun.com/2011/11/14/user-interfarce-skyrims-silly-choices
Rock, Paper, Shotgun. Frustration Is On The Menu. User Interfarce: Skyrim’s Silly Choices. On November 14th, 2011 at 1:31 pm. Enamoured by your peaks, and your misty valleys. Oh, what a beautiful world, filled with possibility and with cheese. Oh, Skyrim, let us bask in the the spook of your ghosts and squirm in the horror of your catacombs. Let us be gleefully smacked about by giants and devoured by dragons. Let us steal hats and trade them for unexpected potions. And then we bring up the menu. Oh,.
rockpapershotgun.com
Tropes Vs. Women In Video Games Vs. The Internet | Rock, Paper, Shotgun
https://www.rockpapershotgun.com/2012/06/13/tropes-vs-women-in-video-games-vs-the-internet
Rock, Paper, Shotgun. Tropes Vs. Women In Video Games Vs. The Internet. On June 13th, 2012 at 4:00 pm. 8216;s Anita Sarkeesian, aiming to raise money to create a web series about the issue. (Here be a trigger warning – and various links from this article go to some pretty unpleasant details.). Then there are the YouTube comments. On top of this, Sarkeesian reports that she’s received threatening messages on Twitter, Facebook, through Kickstarter, and on her own website. Because she wants to do ...I feel ...
intelligentgames.wordpress.com
This Is Why I’m Not a Journalist | Intelligent Design
https://intelligentgames.wordpress.com/2010/08/04/this-is-why-im-not-a-journalist
Not what it sounds like. This Is Why I’m Not a Journalist. August 4, 2010. In the interest of expanding my bank account. Authorial frontiers, I recently decided to try my hand at writing reviews. Valve’s recent Alien Swarm release was my first target, and my verdict is now up on CrispyGamer. Of course, people like reviews to be timely, and Alien Swarm came out over two weeks ago. I blame, uh, the editorial process. Anyway, go read. From → Site. Larr; Failure is an Option. Leave one →. I would thank you f...
intelligentgames.wordpress.com
Failure is an Option | Intelligent Design
https://intelligentgames.wordpress.com/2010/07/23/failure-is-an-option
Not what it sounds like. Failure is an Option. July 23, 2010. The game was Halo: Combat Evolved. The map, Ice Fields. The missionwell, it was a race, so the mission was just to go around in circles really fast. But my teammate in the driver’s seat was handling that job; I was manning the warthog’s rear-mounted M41 Vulcan machine gun. We rounded another corner. A stone bridge protruding from a yawning tunnel of ice came into view, indicating the start of our next and final lap. We. Right off the bridge.
frictionalgames.blogspot.com
In The Games Of Madness: Story: What is it really about?
http://frictionalgames.blogspot.com/2010/10/story-what-is-it-really-about.html
Monday, 11 October 2010. Story: What is it really about? Upon hearing the word story. This is not the right way to think of stories. The chain of events is just the plot. The story had on you and any change you can do in order to accomplish this is a valid one. The moment you do something like this, you have realized, although perhaps unconsciously, that the essence of the story its not the words that make it up. Instead, the story is about something on a higher level. What is the Essence? Is it just be ...
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