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TRAVELOGUEMANTUA, ITALY SEPTEMBER 7 - 11 2016.
http://www.travelogue.space/
MANTUA, ITALY SEPTEMBER 7 - 11 2016.
http://www.travelogue.space/
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TRAVELOGUE | travelogue.space Reviews
https://travelogue.space
MANTUA, ITALY SEPTEMBER 7 - 11 2016.
DESCRIPTION — TRAVELOGUE
http://travelogue.space/description
In un videogame io sarei invincibile. Un eroe: invece eccomi qua, fuori gioco e sconfitto. È un viaggio attraverso scenari insieme familiari e perturbanti, popolati di veicoli dematerializzati in modalità pilota automatico ;. Fantasmi e algoritmi; armi di distrazione di massa e loop di feedback; accelerazioni improvvise, velocità assoluta e stasi infinita. Fino all’inevitabile. In a video game, I would be invincible. A hero: instead, here I am, disqualified and defeated. Takes the viewer for a ride throu...
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GAMESCENES. ART IN THE AGE OF VIDEOGAMES: Art Game
http://www.gamescenes.org/art-game
GAMESCENES. ART IN THE AGE OF VIDEOGAMES. Event: TRAVELOGUE (September 7 - 11, Mantua, Italy). Im delighted to announce an upcoming art exhibition in Mantua, Italy. Curated by Matteo Bittanti. September 7- 11 2016. Cantine di Vincenzo I Gonzaga. Piazzetta Santa Barbara, 46100 Mantua MN. Open every day from 8.15 AM until 19.15 pm. An official event of. Mantua, August 14 2016. The exhibition is staged in the Cellars of Vincenzo I Gonzaga, a part of the Gonzaga Palace. Featuring an impressive structure...
GAMESCENES. ART IN THE AGE OF VIDEOGAMES: Machinima
http://www.gamescenes.org/machinima
GAMESCENES. ART IN THE AGE OF VIDEOGAMES. Game Art: Timo Bredenberg's "Last Worker Standing" (2015). Described by Bredenberg as a Dyst-ironical speculative fiction machinima, . Is machinima about a multipurpose multitasking vacuum cleaning robot sweeping floors of ruined industrial loft premises of an abandoned startup company. As the artist writes:. What is work without utility? 2015 at Hakaniemi Metro Station, Helsinki, Finland. Last Worker Standing,. 2015, installation view (Photo: Timo Bredenberg).
GAMESCENES. ART IN THE AGE OF VIDEOGAMES: Screengrab
http://www.gamescenes.org/screengrab
GAMESCENES. ART IN THE AGE OF VIDEOGAMES. Event: TRAVELOGUE (September 7 - 11, Mantua, Italy). Im delighted to announce an upcoming art exhibition in Mantua, Italy. Curated by Matteo Bittanti. September 7- 11 2016. Cantine di Vincenzo I Gonzaga. Piazzetta Santa Barbara, 46100 Mantua MN. Open every day from 8.15 AM until 19.15 pm. An official event of. Mantua, August 14 2016. The exhibition is staged in the Cellars of Vincenzo I Gonzaga, a part of the Gonzaga Palace. Featuring an impressive structure...
MATTEO BITTANTI
http://www.mattscape.com/blog/blog_index.html
EVENT: TRAVELOGUE (SEPTEMBER 7 - 11, 2016, MANTUA, ITALY). Im delighted to announce an upcoming art exhibition in Mantua, Italy. Curated by Matteo Bittanti. September 7- 11 2016. Cantine di Vincenzo I Gonzaga. Piazzetta Santa Barbara, 46100 Mantua MN. Open every day from 8.15 AM until 19.15 pm. An official event of. Mantua, August 14 2016. The exhibition is staged in the Cellars of Vincenzo I Gonzaga, a part of the Gonzaga Palace. Featuring an impressive structure with exposed brick walls and beamed...
- LUDOLOGICA
http://www.ludologica.com/eventi.html
Università IULM, Milano. CRASH: ESTETICHE VIDEOLUDICHE E ARTE CONTEMPORANEA. Cantine di Vincenzo, Palazzo Ducale, Mantova. Cantine di Vincenzo, Palazzo Ducale, Mantova. 4 aprile - 31 luglio 2016. GAME VIDEO/ART. A SURVEY. Open Space IULM 6, Milano. 27 giugno - 3 luglio 2016:. Palazzo dei Giureconsulti,. Milano, 09.30 - 20.30. GAME VIDEO/ART. A SURVEY. Presentazione catalogo. Sala dei 146, IULM, Milano. GAME/PLAY @ GAME HAPPENS. Genova con Pietro Righi Riva. Università IULM, Milano, 18:00 - 20:00. Novembr...
GAMESCENES. ART IN THE AGE OF VIDEOGAMES: Photography
http://www.gamescenes.org/photography
GAMESCENES. ART IN THE AGE OF VIDEOGAMES. Game Art: Robert What's cs:go noclip exhibition (2016). Intriguing project by conceptual game photographer Robert What. 0160;consisting of 396 lightly customized snapshots of popular cs:go maps outside regular official play boundaries:. Cs:go noclip exhibition cs assault. 1 The ideology of coffee. 2 Videogames as Art. 3 On the non-style of the Unreal Engine. Posted by MATTEO BITTANTI. On 08/17/2016 in Conceptual. Curated by Matteo Bittanti. September 7- 11 2016.
GAMESCENES. ART IN THE AGE OF VIDEOGAMES: Game Art
http://www.gamescenes.org/game-art
GAMESCENES. ART IN THE AGE OF VIDEOGAMES. Game Art: Robert What's cs:go noclip exhibition (2016). Intriguing project by conceptual game photographer Robert What. 0160;consisting of 396 lightly customized snapshots of popular cs:go maps outside regular official play boundaries:. Cs:go noclip exhibition cs assault. 1 The ideology of coffee. 2 Videogames as Art. 3 On the non-style of the Unreal Engine. Posted by MATTEO BITTANTI. On 08/17/2016 in Conceptual. Game Art: Miles Peyton "Pokémon Bones" (2016).
GAMESCENES. ART IN THE AGE OF VIDEOGAMES: Screenshots
http://www.gamescenes.org/screenshots
GAMESCENES. ART IN THE AGE OF VIDEOGAMES. Event: TRAVELOGUE (September 7 - 11, Mantua, Italy). Im delighted to announce an upcoming art exhibition in Mantua, Italy. Curated by Matteo Bittanti. September 7- 11 2016. Cantine di Vincenzo I Gonzaga. Piazzetta Santa Barbara, 46100 Mantua MN. Open every day from 8.15 AM until 19.15 pm. An official event of. Mantua, August 14 2016. The exhibition is staged in the Cellars of Vincenzo I Gonzaga, a part of the Gonzaga Palace. Featuring an impressive structure...
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