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xnafan.net

xnaFan's Blog

XNA tutorials, code and games. Welcome to my XNA tutorial site. Look around, learn, experiment and ask questions :). If you have a request for a. Tutorial, just let me know. Drag and drop with snap to tiles. Easily add drag and drop to your XNA game. This is a complete controllerclass which is created for easy inclusion in your game. If you need drag and drop it doesn't get much simpler :). And if that isn't enough, you can take the code apart and tinker with it to your heart's content. A short introduct...

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XNA tutorials, code and games. Welcome to my XNA tutorial site. Look around, learn, experiment and ask questions :). If you have a request for a. Tutorial, just let me know. Drag and drop with snap to tiles. Easily add drag and drop to your XNA game. This is a complete controllerclass which is created for easy inclusion in your game. If you need drag and drop it doesn't get much simpler :). And if that isn't enough, you can take the code apart and tinker with it to your heart's content. A short introduct...
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xnaFan's Blog | xnafan.net Reviews

https://xnafan.net

XNA tutorials, code and games. Welcome to my XNA tutorial site. Look around, learn, experiment and ask questions :). If you have a request for a. Tutorial, just let me know. Drag and drop with snap to tiles. Easily add drag and drop to your XNA game. This is a complete controllerclass which is created for easy inclusion in your game. If you need drag and drop it doesn't get much simpler :). And if that isn't enough, you can take the code apart and tinker with it to your heart's content. A short introduct...

INTERNAL PAGES

xnafan.net xnafan.net
1

xnaFan's Blog » Blog Archive » Pointing and moving towards a target in XNA (2D)

http://xnafan.net/2012/12/pointing-and-moving-towards-a-target-in-xna-2d

XNA tutorials, code and games. Laquo; XNA Arcade tutorial (3 of 5) – Creating the hosting game and selecting a game to play. Taking screenshots in XNA. Pointing and moving towards a target in XNA (2D). In this tutorial I will cover how to make something point and move towards a target. This is useful for homing missiles, steering zombies towards your player, pointing a car in the direction you're driving or a gun towards a target, etc, etc. (you get the idea. What we will cover. In physics a vector.

2

xnaFan's Blog » Blog Archive » XNA Pixel Robots library

http://xnafan.net/2010/01/xna-pixel-robots-library

XNA tutorials, code and games. Laquo; MouseState ExtensionMethod. XNA extension methods page. XNA Pixel Robots library. A while ago I came across Dave Bollinger's PixelRobots and PixelSpaceships:. Unfortunately his website is gone now :-(, but his work has not been in vain, as this C# version lives on :). His website is still available on the WayBackMachine, so you can go look at the algorithm for pixel robots. In case they ever disappear, here's a zipped PDF print. It can be as simple as this:. Create t...

3

xnaFan's Blog » Blog Archive » Saving and loading data in a XNA windows game (XmlSerialization)

http://xnafan.net/2012/07/saving-and-loading-data-in-a-xna-windows-game-xmlserialization

XNA tutorials, code and games. Laquo; Simple drag and drop with snap-to-tiles in XNA. Rolling dice in XNA – complete code and sample. Saving and loading data in a XNA windows game (XmlSerialization). With drag-and-drop code as a freebie. Here is a short introduction to saving and loading your gamedata in XNA using the built-in .net xml serialization. This only works for Windows games, not XBOX nor Windows Phone 7. But if you (like me) mostly code windows games, it’s very easy to use. See it in action.

4

xnaFan's Blog » Blog Archive » Maze creation in C#

http://xnafan.net/2012/03/maze-creation-in-c

XNA tutorials, code and games. Manipulating doublearrays – an extension method. Maze creation in C#. A small maze generator for use in .net. So I Googled around, found some tips, and coded a mazegenerator. After that I took the time to comment the code  and wrap it up. So if you don’t care about the inner workings, you can just add a reference to my DLL and get mazes like this:. Update - thanks to the anonymous commenter below, you can now get the point in the maze furthest from the starting point:).

5

xnaFan's Blog » ScreensMaker – a tool for creating contact sheets from videos

http://xnafan.net/screensmaker

XNA tutorials, code and games. ScreensMaker – a tool for creating contact sheets from videos. ScreensMaker is a program which simplifies creating and sharing frames from a video. It will create a presentation (png/jpeg) of frames from the video and upload them to a website of your choosing for sharing. Drag a movieclip onto the running program. And it will create a PNG or JPG for you with extracted frames from the movie and save it in the same folder as the movie. Drag folder(s) onto the running program.

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thrivedebunked.wordpress.com thrivedebunked.wordpress.com

Thrive, Zeitgeist and the Illusion of Conspiracy Activism. | Thrive Debunked

https://thrivedebunked.wordpress.com/2012/05/20/thrive-zeitgeist-and-the-illusion-of-conspiracy-activism

A blog that will fact-check and correct the errors and false statements contained in Thrive, a new conspiracy theory documentary released on the Internet. Site Index (Start Here! Who Wants Me Dead? Comments Hall of Fame. May 20, 2012. Thrive, Zeitgeist and the Illusion of Conspiracy Activism. Although the main objective of. Is informational to disseminate conspiracy theories and promote right-wing libertarian political ideology it cannot be ignored that. Is not the first conspiracy movie to spark an acti...

robweir.com robweir.com

How to Crush Dissent

http://www.robweir.com/blog/2010/08/how-to-crush-dissent.html

Rob Weir: An Antic Disposition. Thinking the unthinkable, pondering the imponderable, effing the ineffable and scruting the inscrutable. How to Crush Dissent. While in Berlin for the LinuxTag 2010 conference a couple of months ago, I took the opportunity for a 8-mile long meandering walk across the city, from Warschauer Strasse and the East Side Gallery. To Wittenbergplatz and KaDeWe. As I looked at this display of samizdat publications, each a sign of struggle, technical and political, I was smug. S...

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OTHER SITES

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XNA Essentials | Game Programming for Xbox 360, PC + Windows Phone

Game Programming for Xbox 360, PC Windows Phone. Will there be an XNA Game Studio 4.0 Unleashed book? 5 October 2012 12:51. I just got back from the SIEGE. Conference. Actually, the conference is still going strong, and the first official day of the conference is today, Friday, October 5, 2012. However, SIEGE put on a Windows 8 Hackathon. Http:/ blogs.msdn.com/b/shawnhar/archive/2010/03/16/breaking-changes-in-xna-game-studio-4-0.aspx. Http:/ www.gamedev.net/topic/592661-xna-40-winter-workshop-int...Since...

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Info Wisata Indonesia – Informasi Mengenai Temapt Wisata Indonesia ter update

Informasi Mengenai Temapt Wisata Indonesia ter update. Tempat nongkrong Taman Suropati di Jakarta. Tempat nongkrong di Jakarta. 8211; Jakarta sama dengan status kota metropolitan dengan jumlah masyarakat tinggi serta jalan raya padat. Apabila anda tinggal di Jakarta, kabar berita mengenai kemacetan pasti telah kerap sekali anda dengar. Tetapi, buat kamu yang tinggal diluar Jakarta, janganlah anda pikirkan kalau Jakarta cuma dipenuhi dengan hiruk pikuk aktivitas penduduknya serta kebisingan jalan ...Taman...

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xnaexplorer

En este blog pretendo compartir con ustedes la experiencia que adquiera en mi intento de desarrollar un pequeño juego en XNA. Espero les resulte tan útil y divertido como ha resultado para mi. Lunes, 11 de abril de 2011. Uso de XML en XNA para definición de niveles. Con esta mejora, es mucho mas sencillo definir los elementos de cada nivel. No he utilizado los assets de un xml natural de XNA sinoo que he usado xml común corriente y la clase system,xml de punto net para acceder al contenido. 1- cambios en...

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Xna.Extend - Home

Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). A collection of easy to use Xna components for aiding a game programmer in developing thee next big thing. I plan on using the components from this to make a game of my own. Its developed in C# using the Xna library, and the components will be Xbox360 and Windows PC compatible. This Project currently has support for:.

xnafactory.blogspot.com xnafactory.blogspot.com

XNA Factory

Domingo, 15 de febrero de 2009. El XNA Content Pipeline. El Content Pipeline de XNA(desde ahora CPL) hace este trabajo por nosotros. Desde el propio Visual Studio, al igual que añadimos archivos de código al proyecto, podemos añadir contenido(archivos de imagen, sonido, efectos, etc.) a nuestro proyecto de XNA. Esto nos permite organizar todo el juego desde una única solución, indiferentemente del número de proyectos que contenga. 191;Que clase de transformaciones sufre y como se llevan a cabo? Este DOM ...

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xnaFan's Blog

XNA tutorials, code and games. Welcome to my XNA tutorial site. Look around, learn, experiment and ask questions :). If you have a request for a. Tutorial, just let me know. Drag and drop with snap to tiles. Easily add drag and drop to your XNA game. This is a complete controllerclass which is created for easy inclusion in your game. If you need drag and drop it doesn't get much simpler :). And if that isn't enough, you can take the code apart and tinker with it to your heart's content. A short introduct...

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XnaFantasy - RPG Development | 2D RPG Game development with XNA

XnaFantasy – RPG Development. 2D RPG Game development with XNA. August 16, 2009. XnaFantasy is no more! Yeah thats right Im working on new things right now. But dont worry I’ve got you covered. My new dev-blog site is: www.nandosoft.com. There on the downloads section you will find the latest version of the tools that were released here! This is the last update for this blog. over and out. Tags: xna nandosoft tile editor. July 20, 2009. Chickens on my RPG? But fear not. because I’ve decided to ...A big t...

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خنده

نوشته شده در سه شنبه نوزدهم آذر ۱۳۹۲ساعت 17:49 توسط 10.

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Blog de xNafea - Nymphéa l'aime . - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. Nymphéa l'aime . Fuit le, il te suit. Suis le, il te fuit. Mise à jour :. XNafea 20 Mars 2007. Abonne-toi à mon blog! On essaie de se dire que la réalité vaut mieux XNafea. Que le rêve. On se persuade qu'il vaut mieux ne pas XNafea. Rêver du tout. Les plus solides d'entre nous, les XNafea. Déterminés s'accrochent à leurs rêves. Il arrive aussi XNafea. Qu'on se retrouve en face d'un rêve tout neuf qu'on XNafea. Encore capable de rêver. Ou poster avec :. N'oubl...

xnafever.blogspot.com xnafever.blogspot.com

XNA Fever

Game programming using XNA. Real time dynamic soft shadow using SHEXP. For performing in full-screen mode, the following codes are added to the constructor of Game1. Game1() { graphics = new. Content.RootDirectory = "Content". It performs in full-screen mode. Graphics.IsFullScreen = true. Exit processing of game. When terminating a game, Game.Exit. Method is called within a Game1.Update. A code is as follows. GameTime) { / Game logic is described here. A game is ended. Game1() { graphics = new. Pressed) ...

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stick and scatter | mostly weather

November 18, 2014. Friends, I just ran across a wonderful story. About an art museum where there isn’t one, in a small city of 200,000 souls in California. The Modesto Art Museum. Is a mobile project born from a private joke that just got bigger, and then stuck around. The linked article and the museum website tell the longer story well, so I won’t go over it again. Photo from Wikipedia, originally uploaded by Foolishfish. Mysteries and duck ponds. December 6, 2013. This slideshow requires JavaScript.